This is the Quality Contributions Roundup. It showcases interesting and well-written comments and posts from the period covered. If you want to get an idea of what this community is about or how we want you to participate, look no further (except the rules maybe--those might be important too).
As a reminder, you can nominate Quality Contributions by hitting the report button and selecting the "Actually A Quality Contribution!" option. Additionally, links to all of the roundups can be found in the wiki of /r/theThread which can be found here. For a list of other great community content, see here.
These are mostly chronologically ordered, but I have in some cases tried to cluster comments by topic so if there is something you are looking for (or trying to avoid), this might be helpful.
Quality Contributions in the Main Motte
- "That was the most ridiculous thing I have ever read, and that should mean a lot, because I have read many books, papers, articles, comics, and pamphlets - and some of them were ridiculous on purpose."
- "...there is one area that always rubs me the wrong way. It is smart people who don't know dumb people talking about intelligence."
- "Every few hours, when I get tired of sneaking a cheeky vape in the millions of bathrooms and liminal stairwells that litter my hospital, I'll head over to the back of the building, in a secluded, roped off area that's the de-facto smoker's haunt of the place."
- "The femcel narrator's view of herself as the putative underdog ('She wears short-skirts I wear T Shirts, she's cheer captain and I'm on the bleachers') is the kind of self-view every American takes of themselves."
- "Nobody is offering me free benzos to keep me from going too far in defense of my own property."
- "Show up and take the bitch's gun away. Then I might be in a frame of mind for free heroin."
Contributions for the week of August 28, 2023
- "This is an easy case, and if we can't even refrain from thumbing the scale when our ideological enemies are so easily defeated by pointing to the truth, we have no chance on anything remotely hard."
Contributions for the week of September 4, 2023
- "The Washington Post complains that 'Southwest had a constitutional right to issue a memo expressing its disagreement with the jury verdict'."
- "Yeah, it's clear that the thumb has been on the scale to benefit the producers of fake meat-like products."
- "It's either staggering incompetence or a scapegoat for the loss, but at least in PA, The Republican party were all for mail in voting... until they weren't."
All Moderators Are Bastards
- "Sometimes you do see cops acting more aggressive and antagonistic than the situation calls for, when it's clear they are out of patience, but only rarely have I seen cops really behaving like "bastards" or taking down someone who didn't need to be taken down or using unnecessary force."
The Aliens Have Landed Gentry
- "Iomedae sounds like an idiot on the subject of immigration, because she's very clearly being an author-mouthpiece."
- "Hawaii (1966) is about a Christian missionary founding the first church on Maui in 1820, and it is an antique in so many ways."
- "To the surprise of no one, sanctuary cities don't actually want hundreds of thousands of poor foreigners wandering about in their backyards."
- "I was on one of these busses that was filled with migrants sometime around the beginning of the year."
Contributions for the week of September 11, 2023
- "The pro vax redditor repeated the simple talking points drilled into his or her head during an emotional time and identified Novak as a villain."
- "I sometimes wonder if 'sufficiently advanced technology is indistinguishable from magic' is an even more effective description of human psychology than it was intended to be."
- "We are bound by the laws of physics, but we don't actually know what all the laws of physics are yet."
- "If the 'philsopher-kings' existed and were actually competent I believe they would just exactly recreate money and artificial scarcity."
Will the Real America Please Stand Up?
- "Americans believe they are free and equal, but free men will not be equal, and equal men are not free."
- "My generation grew up with healthy diversity and colorblindness on TV, and then we threw it away to punish our ancestors."
Contributions for the week of September 18, 2023
- "Our sex culture needs a deeper culture change in order to work for most people again, but we have to find a way to fix this! Our whole future is riding on it."
- "On American Graffiti, Street Rod Shows, the Meaning of Teenage Rebellion, and Watching a Subculture Choose Death Over Diversity"
- "There is this meme/observation - in the 60s the car manuals included how to adjust the valves, Today the warning is to not drink from the washing fluid."
The Best Offence is a Good Defense
Who's Cheating Whom?
- "The thing is, I straight-up don't think Progressives generally care about fidelity in marriage, in any way I recognize as 'caring about marriage'."
- "Maybe, they think, you can keep the positive commitment of marriage, without the stifling confines of sexual exclusivity."
Contributions for the week of September 25, 2023
- "I started reading and thinking about Theodore Kaczynski's Industrial Society And It's Future around the time that he died and everyone was talking about it."
- "It's fun to imagine those staffers, and the circumstances that lead the Liberal Party and Parliament to have nobody in the entire chain equipped to realize that 'fought against the Russians in WWII' needs a second look. What an unbelievable unforced error."
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In this episode, an authoritarian and some anarchist(s) have an unhinged conversation about policing.
Participants: Yassine, Kulak, & Hoffmeister25 [Note: the latter's voice has been modified to protect him from the progressive nanny state's enforcement agents.]
About the Daniel Penny Situation (Hoffmeister25)
Posse comitatus (Wikipedia)
The Iron Rule (Anarchonomicon)
Eleven Magic Words (Yassine Meskhout)
Blackstone's ratio (Wikipedia)
Halfway To Prison Abolition (Yassine Meskhout)
Defunding My Mistake (Yassine Meskhout)
Recorded 2023-09-16 | Uploaded 2023-09-25
The goal of this thread is to coordinate development on our project codenamed HighSpace - a mod for Freespace 2 that will be a mashup between it and High Fleet. A description of how the mechanics of the two games could be combined is available in the first thread.
Who we have
@FCfromSSC - 2D/3D artist
Me - developer
I hope you don't mind I moved you to Consultants for now, @netstack. I'm always torn between keeping people in their originally declared roles as encouragement, and not wanting to harass them into contributing, when writing the contributor list. I'll be more than happy to re-add you as a dev if you're still on board.
Who we need
The more the merrier, you are free to join in any capacity you wish! I can already identify a few distinct tasks for each position that we could split the work into
developers: “mission” code, “strategic” system map code
artists: 2D (user interface), 3D (space ships, weapons explosions)
writers: worldbuilding/lore, quests, characters
A small note if you want to contribute:
Don't be afraid to ask questions however small, or silly you might find them. This is literally one of the primary functions this thread has. The Hard Light documentation is... there... but it's not great, and between that, the peculiarities of LUA, the FS2 scripting API, RocketLib, and other parts of FS2 modding, it really might not be obvious how to resolve issues you run into. I might not be able to answer all questions, but I've dabbled in all these things, so there's good chances I might be able to help.
What we have
An official Highspace Github Org and Repository
An official Highspace Wiki
Even more concept art for ships, curtesy of @FCfromSSC:
A proof of concenpt for “strategic” system map we jump into on start of the campaign. It contains a friendly ship and 2 enemy ships, you can chose where to move / which enemy ship to attack.
A “tactical” RTS-like in-mission view where you can give commands to your ships.
A somewhat actual-game-like workflow. Attacking a ship launches a mission where the two ships are pitted against each other. If you win, the current health of your ship is saved, and you can launch the second attack. If you clean up the map you are greeted with a “You Win” message, or “You Lose” if you lose your ship.
It was another slow month, but things are finally starting to move. Literally. I added a current time display (set to the very beginning of the universe for now), and time can be paused / started / fast-forwarded. I also added a side bar with some help text (I thought the controls were relatively obvious, only to realize that what seemed obvious depended on the game I was most recently playing). The planets are the only things that move on their own for now, but I should be able to extend that feature to ships pretty soon. I'm not sure if this idea will go anywhere, but I'm thinking of having ships be able to move through conventional and subspace drives, the former obviously only being useful for planet-moon type distances.
Other than that I spent a lot of time optimizing. Brute-forcing my way through "find me the ship under the mouse cursor" was fine for a proof-of-concept, but I was finding myself making more and more "get me the nearest X" queries, so it was time to shove everything into a spatial index. I'm quite happy with the result, but it's not really something you can show off visually (well, unless you really want to).
Getting the ships to move along an orbit.
Real-time ship movement (sub-space, and conventional)
Obstacle mechanics for the planets