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Lewyn

I am at the center of everything that happens to me

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joined 2022 September 04 22:25:41 UTC
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User ID: 214

Lewyn

I am at the center of everything that happens to me

0 followers   follows 24 users   joined 2022 September 04 22:25:41 UTC

					

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User ID: 214

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I agree, from a Watsonian perspective, it does make sense. Slytherin is written as rotten to the core with no redeeming qualities. Blood purity is shown to have no impact on a wizard's power since it's a heavy-handed metaphor for class in Britain, so their focus on it makes them look stupid. It's not even the case that they fell from grace or lost their way over time, as their founder was demonstrably just as evil if not more. They would attract only dumb brutes and the few elite sociopaths who use them for power.

Out of universe... making Slytherin all of those things was a deliberate choice. The story would have really benefited from the gang making a Slytherin friend down the line, possibly in Dumbledore's Army. Even in the later books, when Rowling seems to have misgivings about casting an entire fourth of the people in her world as irredeemably evil, none of the Slytherin students choose to stand with Hogwarts when push comes to shove.

Interesting to think about the counterfactual, but at the end of the day these started out as children's books, and struggling single mother Rowling probably didn't have much room for empathy for British aristocrats when she wrote them.

He is confused in this scene, yes, but there are plenty of other lines that support Harry feeling disdainful about Cho crying, or explicitly thinking of Ginny favorably because she does not cry, which brings to mind the obvious comparison.

From Order of the Phoenix:

"Yes, he had liked Cho for ages, but whenever he had imagined a scene involving the two of them it had always featured a Cho who was enjoying herself, as opposed to a Cho who was sobbing uncontrollably into his shoulder."

"Why does she always want to drag up a subject that makes her act like a human hosepipe?"

And in Deathly Hallows:

"She was not tearful; that was one of the many wonderful things about Ginny, she was rarely weepy."

To be fair to Harry and to Rowling, the scene in the tea shop was a complete minefield and I'm not saying it's unrealistic for him to have had no idea what to do.

JK was notably surprised and disturbed by how many young women went feral for Draco. On Archive of Our Own, the most prolific pairing for Harry Potter is Harry/Draco at 88,629 fics. Most of these are BL, but I'm sure there are a few popular ones with a female Harry. In my experience, it's more common to see female writers/readers self-insert with Hermione or Daphne/Astoria Greenglass. Draco/Hermione is the third-most prolific AO3 pairing at 48,858 fics.

Not especially. The narration is third-person limited, sometimes omniscient, which lends more objectivity to the events in question. Oftentimes the world is explained to us by an adult, usually a teacher, or is something we just see as a direct part of the narrative. The latter is impossible to dismiss as being from an unreliable narrator without dismissing the actual events of the story as being unreliable, which most people would prefer to not do. Plus, there there is a whole slew of infamous Rowling tweets from the mid-late 2010s where she gives baffling explanations that 'resolve' worldbuilding snags, which makes it harder to dismiss the book depictions as a teenager's inaccurate understanding.

Anyone watching the Glendale Archives? It's a found footage series on YouTube following an alienated young man in an I Am Legend type scenario where he is seemingly the last person on Earth save for monsters he calls nesters. I'd felt that analog horror was played out for a few years, but this one drew me in immediately. It has a good mix of horror, liminal, and cozy in almost equal measure, and the extended scenes where the main character is just yapping while he cooks nicely balance out the tense moments.

The world has some interesting questions, like how food is not rotting on the shelves if there is no one replacing it, or how the world has not become overgrown with no one to maintain it. Obviously these probably emerged out of practical filming considerations, but they don't make it less interesting to speculate on in-universe. Also, I genuinely don't know how he managed to film some of the scenes we see — whether he edits people out, does it in Blender like Kane Pixels, or just waits a really long time for these massive public spaces to empty out.

I love the books and I agree with you that there's nothing wrong with Harry Potter's worldbuilding being vibes-based — it works well for the story Rowling is telling. Since the plots are functionally mystery novels, the spells and mechanics introduced in each book are mostly there as devices to further the book's plot and add whimsy and wonder. That said, it makes Harry Potter as a franchise rather poor ground for extended media like Fantastic Beasts, since the barebones worldbuilding comes back to bite it when trying to tell a different type of story. The world is built around Harry and his journey through school and can't support much else built on that edifice (besides fanfic writers reimagining rules to make more sense).

But Rowling already gave Harry Potter a romantic interest that is (in classic feminine terms) much more realistic. Harry falls in love with Ginny. Ginny, who was there in the background all along, who comes from a family that gave Harry a lot of succor and support, who was always a natural fit for Harry even when he didn't see it that way.

Kind of. There is some real criticism in that, romantically, Harry is essentially written as a woman. Things that JK Rowling would find desirable in a man are things he likes, and things that give her the ick give Harry the ick. When Cho Chang cries in the tea shop, Harry is disgusted in the same way a woman would be to see a man she likes bawling in front of her. With Ginny, Harry doesn't notice her as a romantic prospect until she starts dating around and demonstrates her romantic viability, which then makes him interested. He is overall extremely passive when it comes to romance, and shows zero interest in using his status as Quidditch star and Chosen One to get attention from women. At risk of generalizing the sexes, these are all extremely female-coded characteristics. Everyone on the internet now having (to put it lightly) a greater awareness of how men and women differ romantically meant it was only a matter of time before this part of Harry Potter got some serious examination under a new cultural lens.

As another example, I've heard many say that Malfoy lacks a redemption arc and so Malfoid adds something necessary. Well... Malfoy already has a redemption arc. Three times (by my count) he refuses to participate in the evil that's asked of him. (He refuses to kill Dumbledore; he abstains from identifying Harry in Malfoy Manor; he flees when Crabbe and Goyle confront the trio in the Room of Requirement over the Horcrux.)

I don't disagree that Rowling gave him something but it never sat right with me how he and the Slytherins were written throughout the series in general. For a series that makes so much importance of love and understanding, having 1/4 of the student body be cartoonishly evil cartoon bullies feels incongruous. Hell, most Slytherins aren't even allowed to be good-looking — the majority are described as ugly chuds with the appearance of gorillas, even the girls. The artistocrats among them are invariably shown to be sniveling bullies who hide behind their wealth and have no shred of character. There was so much room to do more with these characters. Slughorn is a much-needed counterexample (I always liked Phineas Nigellus too) but he feels like the only good one in a sea of evil cartoon racists. So yes, while Draco does get to show he isn't irredeemably evil, that's pretty much all he gets, and that is very disappointing to me. He and the Slytherins are one of the aspects of the story most ripe for reimagining.

Bringing it back to Malfoid, these elements combine to have a lot of people feeling that yeah, maybe it would have been really cool if Malfoy was a tsundere with an anime enemies to lovers plot (Malfoy is also very female coded to begin with!). Is it a male fantasy to convert the evil girl to your side by being that virtuous and irresistible? Yes, definitely! I'd say there's nothing wrong with that, let's push to see even more of it in our media. Rowling has said herself that Ron-Hermione was done as her own wish fulfillment, so there's already precedent here.

Women get to have their most insane fever dream billionaire vampire hockey player fantasies available for $15 dollars on a shelf in every airport general store, in the featured display in every Barnes and Noble, and in a dedicated aisle in every Target. There is a genuine demand for the male side that is unserved by media that doesn't come from East Asia (because many women find it to be gross and, as you said, everything is edited and audited by women now). Malfoid is a fun trend, but has some real merit to it, and I hope it shifts the media landscape at least a tiny bit.

It's a real thing, I could link you a wikipedia article, tvtropes page with hundreds of examples, or find one of countless discussions of it online, but you can probably find those yourself easily.

Looking at the list, Asuka Langley is the ur-tsundere who codified the archetype (in the same way the Rei Ayanami is the ur-kuudere) and is easily the best character in Neon Genesis Evangelion. I'd say Rin Tohsaka from Fate is also great.

I understand the desire because, at least for me, writing is work. Torturous work, even, when I’m trying to write creatively and draw out a specific idea properly.

However, putting aside the usual arguments about human creativity and soul and all that, I think there is genuine value in having to write things out. I find that ideas I take the time to write out become much more ‘real’ in the process; concepts that can bounce around loosely in your head suddenly need to be translated into something coherent. The process is almost always transformative, and I find myself making connections or grappling with an issue in a way I hadn’t before. With creative writing it’s very similar — there are so many times I’ve found what the scene was really about through the act of turning notes into prose.

I won’t say this is how it is for everyone, but I suspect there would be something significant lost by skipping the friction of writing it out, even in hypothetical scenario where an AI could hook up to your brain and port the contents of your thoughts into readable text.

Those CZN links are a real rabbit hole, I hadn't been aware of that controversy. It's a shame about the writing issues, as I am really liking the game's art and character design from what I saw. It does seem like the game was rigged from the start for CZN, though, with the original writer being pushed out, so it's hard to see a situation where that happens and the writing is good no matter how they handle the fanservice.

I would like to see your theory on these incidents fleshed out in a longer thread. It really does seem like a proxy for the gender war. Even unrelated things are downstream of this - proximity voice chat in Halo 3 was removed because too many women were made fun of in comms. I think by this point most men into these kinds of games understand the shape of the conflict fairly intuitively, as all media and elements of media made to appeal to them have been systematically attacked in the same way again and again for the last decade+. A lot of them will admit that there is an impasse between the sexes and that it's best if games are made differently for men and women, a position I find very defensible. In my experience women who get involved in these battles are unfortunately not as honest about preferences. A lot of them get upset at fanservice, can't seem to accept the idea of something being made to appeal to men, and will agitate to have those things made to appeal to them. The me of ten years ago was much more sympathetic to women wanting to be included, not I see it and get annoyed because, well, I've played these games before. Now there is plenty of media made to cater to their tastes, but that never seems to be enough.

Part of me thinks Western games becoming how they are is an inevitable and unavoidable consequence of the Civil Rights Act, and no amount of gamer rage could have prevented it. If it's illegal to maintain a bro culture that values bro things in the office, you're going to see that reflected in the product. If you're successful enough, eventually you're going to have to comply with CRA hiring and workplace requirements, and if you don't do it fast enough, you're going to get body slammed by the government for millions and take a massive reputational hit. A court ruled that Riot Games requiring its employees to play their games to be a discriminatory hiring practice against women. I don't know how you can maintain a good culture for making games under conditions like this. I'm not sure if CN or KR have an equivalent law, so I can't say for sure.

I enjoyed that post of yours, I'd had it saved from a few years back. I get what you're saying, but I guess I disagree that Reverse Collapse is not a valid target, as long as you grant that this type of pressure campaign is acceptable or necessary. It's a game by the same developer with a release date somewhat lined up with the GFL2 controversy. If you're trying to put the screws on a company for taking a direction you don't like, there are few targets more fair than review bombing their other games. It's not just an East Asian thing; Bethesda's whole catalog has been review bombed on steam during paid mod controversies centered on individual games. It's a bit unhinged, but there just aren't that many real avenues for players to influence the direction of these games, so they're going to reach for any lever they can pull, and it's a big, easy lever to pull. Funnily enough, I also found out about the controversy through Reverse Collapse, so if the players' aim is to drag the company's name through the mud through any means necessary... it clearly worked for both of us.

I feel bad for the voice actor in this situation, she obviously didn't deserve to have that happen to her. I would like to say that should never happen, but realistically it probably just isn't possible to have a playerbase willing to go this far to defend their games and not get ugly collateral damage like this. If everyone involved was level-headed enough to not go after unrelated people, they'd probably be level-headed enough to just not freak out in the first place, and then bad actors never get pushed out of the industry. I hate to say this at risk of sounding like a mind killed partisan, but the optimal number of wrong scalps to take is probably not zero.

Chinese gacha players seem to be a different breed entirely.

You know, I have to respect it. Their actions resulted in the company making changes to the storyline and firing the writer responsible. I can only dream of Western developers having such respect (or fear!) for their players. I think Chinese and Korean gamers are so defensive about their games because they can look over here and see what happens when the industry gives an inch to the type of people who hate the average player of games. If they detect a whiff of someone like that fucking with their games, they go full nuclear scorched earth. As a result, developers over there are a lot more careful about their actions.

You can protest that it is silly, or that creators should have artistic freedom. To some extent I agree, but again — look at what we're getting out of American AAA studios. It is difficult to imagine a company in literally any other business (besides other sectors of entertainment) having that much contempt for its audience. Imagine a power tool company hiring people who casually talked on twitter about how they hated the average person who uses power tools, and wanted to use their position of influence to make the new generation of power tools appeal to that person less. This is just Wednesday for big game companies, though.

And come on — at the end of the day, GFL is a waifu collecting game. If I were writing for of those, the literal last thing I would ever do is ruin the wish fulfillment fantasy of the story. That's the entire point of the game, that's why people are paying me money. There are places for such storylines and it's not wrong for them to exist, but it is baffling to me that the company who trades on waifuism would ship such a story for what is to my understanding one of their flagship characters.