Silverdawn
I wake up 🔄 There's another psyop
35-year old male from Eastern Europe.
User ID: 2412
You can look into Pictori AI, Runway (Gen-1 & Gen-2) and Descript for generating videos using stock footage or your own clips.
You can use OpenAI Sora or Runway Gen 2 to generate videos from text or image inputs.
As far as scraping the internet and using those videos, that's kind of problematic for legal reasons.
I'm very concerned about the comments I saw that the dodge and parry QTEs are super punishing if you fail them, to the point that many enemies will one-shot characters in that case.
I read some reviews that gave me the same exact fear before trying the game out. "Oh no, it's like dark souls, except you get 1-shot if you miss a dodge"!
I'm playing on the hardest difficulty right now, about 40 hours in and there have been 2-3 fights where I felt the game really expected me to hit every single dodge. All of them optional and doable without dodging if you come back later or use specific skills. For example, I just finished off a relatively secret miniboss who is immune to fire (my entire party was specialized for fire/burn). He has a mechanic that heals him for a massive amount if he hits anyone and you're clearly supposed to dodge 100% of his moves. I missed half the dodges and still killed him on my second try, without overlevelling or cheesing him in any way. It was a challenging, exciting fight that never went into "frustrating" territory. Almost every encounter past the first few hours is like this.
Initially, the game is tough because you have very few tools. Afterwards, you get a ton of options, skills, heals and resurrects and difficulty drops off significantly. Increasing the health stat helps immensely as well (all heals are percentage based, so increasing health both buffs tankiness and healing efficiency).
Overall, I think it's a phenomenal game and would recommend it to everyone.
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Let me know what you think afterwards.
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