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YoungAchamian

We walk conditioned ground and name our folly civilization.

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joined 2022 September 05 18:51:23 UTC

				

User ID: 680

YoungAchamian

We walk conditioned ground and name our folly civilization.

1 follower   follows 0 users   joined 2022 September 05 18:51:23 UTC

					

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User ID: 680

I’ve been really interested in the idea of community token budgets - as models are more able to do things autonomously, the limiting factor is token cost. I think it’d be cool to replace the Patreon with something that serves as a bucket for AI token cost for site improvements.

I pay for ChatGPT Plus (and somehow seem to have access to 5.6) and almost never hit even half of my token limit. I'd be very willing to donate usage somehow for site improvements or community needs. Idk how people use that many tokens.

Then, iconoclast was completely normal western liberal morality, and the game doesn't punish you for picking those options, so why not pick them?

The Void Shadows DLC takes advantage of the iconoclast naiveté very well. It absolutely punishes you for it, in very hilarious ways. The in-game lore optimal route is probably a mix of dogmatic and iconoclast. I agree that heretic is chaotic evil straight off of the bat, it would have been nicer to have different flavors of evil as well, or a slow build up. I don't think Owlcat's writing is particularly good, but I do appreciate that it doesn't morally railroad you in quite the same way as something like BG3.

I think with the DLCs increasing the number of alignment points that are available, you don't need to go hard down one path to be able to reach the end trees, allowing you to kinda set the pace in your own story a bit more.

you have any idea of how the universe functions

The fun part is you can role play as not knowing. Dogmatic is often the smart way to play but playing as a heretic is enjoyable, and trying to thread the needle on iconoclast between stupid and non-zealot is fun.

I will never forgive Games Workshop for denying us a romance route with the Sisters of Battle

I just want to romance my cog boys. Argenta is whatever.

I did RT then WoTR so that probably colors my opinion. I really hated the army part of WoTR. I think the planet exploration is just a better version of it, and the battles are better. I noticed the rails in both, WOTR just had more "options". I think I also just like the 40k setting more than generic D&D fantasy setting. But I've definitely had some friends with your opinion, I think its just a matter of taste.

Also I like doing character builds more than story which might impact it a bit. I mostly replay to try different compositions and builds.

lol typo.

Playing the new-ish Rogue Trader Trazyn DLC. Owlcat does make a nice CRPG. I'm trying to go for a balanced alignment run where I don't exceed rank 2 in any alignment. They show a mirror universe character with that affliction but I'm not sure its possible with all the colony buildings.

My more experienced friends tell me I should probably just build a new house somewhere else. Apparently the problem I'm having may be a quirk of two small black forest biomes near my house. The game seems to want a bear in each of them at all times, whereas when I go and explore larger black forest biomes bears don't seem very common at all.

I would agree with them, I just got back into valheim, I do not encounter a time consuming amount of bears in the meadows or BF. I'm a bit past those biomes now, but my lumber yard is in a BF biome and I still sail through a BF to get back to my original safe meadows base. Not a lot of bear encounters...

This is a pretty uncharitable take accusing someone else of an uncharitable take. "I want my neighbors to look and act like me" comes off as I want my neighbors to be my same race, and socioeconomic status, go to the same church, and believe in the same creeds as me. That is conformist, extreme might be hyperbole but it is undoubtedly a conformist opinion on the level that conservative often decry when assigned by outside interlocutors.