Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?
This is your opportunity to ask questions. No question too simple or too silly.
Culture war topics are accepted, and proposals for a better intro post are appreciated.

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Notes -
I agree. Everything has got higher stakes in the early game. Things that later seem like insignificant motions to go through, like securing a new unique luxury or defending/taking a city, or getting a trade route going to boost your growth, are very fun in the early game. Because it matters and because the future of your civ is uncertain and at risk.
I think you can use mods to help with this though - sort of. You can cap the tech at a certain age, or cut the build times by half or more, which effectively makes the early game last longer if you play at a slower game pace. Here's one such mod: https://steamcommunity.com/sharedfiles/filedetails/?id=664327211
Now you can e.g. conquer the world long before the modern era.
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