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Culture War Roundup for the week of January 23, 2023

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The OGL predates the Creative Common licenses by a few years. Most companies were content enough with the OGL, even though people had been saying for years that the OGL was mostly unnecessary, since game rules aren't subject to copyright in the United States, and a number of things are "licensed" under the SRD and OGL that WotC probably doesn't actually have any IP rights to. Basically, it did its job for 23 years, allowing companies to be reasonably sure they wouldn't be sued by WotC for violating their IP, which was a major concern coming out of the highly litigious TSR era.

Paizo is now spearheading a true libre license, called the ORC license, and a lot of major publishers are getting behind it, so it is likely this will fill the niche of an open license for the RPG community. However, many games are just going with a Creative Commons license, and in WotC's new regime they're actually licensing about 50 pages of the old SRD under a CC BY 4.0 license, which is a mostly meaningless gesture given copyright law (even if it does allow the use of D&D-specific terminology with zero risk of being sued), but might open up the avenue for people with lawyers to carefully fill in the actual content of classes, spells, feats and monsters to make a full Creative Commons fork of D&D. (Even if not, Kobold Press is working on an ORC license fork of 5e, and the Basic Fantasy Role-playing people are making a new Creative Commons version of TSR-era D&D - so large swaths of wider D&D hobby will be covered by non-OGL, libre games. Though we're still missing a non-OGL, libre version of 4e and 3e.)