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Small-Scale Question Sunday for July 5, 2026

Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?

This is your opportunity to ask questions. No question too simple or too silly.

Culture war topics are accepted, and proposals for a better intro post are appreciated.

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I of course agree that there has been a large and recent shift of midwits replacing good specific terms with bad vague terms (Space, content, partner, etc). In the spirit of pedantry many expansion packs decrease the Speedrun time for a given game (Elden Ring, others), for typical gameplay, I'm quite certain that almost all recent World of Warcraft expansions (which almost nobody calls DLC, ironically) have decreased the time it takes to reach max level and play the endgame than the original game - but I would concede that decoupling the "expansion" from the world-wide overhauls and patches that come out simultaneously are difficult to decouple.

These are fair points. Typically, when I read a claim that a game contains "20 hours of gameplay", I interpret that to mean "the average player on their first playthrough will take 20 hours to complete the main quest and all the sidequests". It would be churlish to claim that e.g. Half-Life "only" contains half an hour of gameplay, even though it can be beaten in that time. While expansions which change the base game's mechanics in such a way as to facilitate speedrunning could technically be said to have "contracted" the game, speedrunners are such a noncentral example of players that they hardly seem relevant.