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Culture War Roundup for the week of July 6, 2026

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This seems useful for the case of a particular image, but I believe copyright extends to the full fictional character, like I can't draw e.g. Lion King characters even in novel settings and poses and make a product out of it, and this is not just due to trademarks, as I understand.

Now in that case, we'd need to know the very first original brainrot images. If the person created one version without AI, then also prompted some AIs to make the character, that presumably doesn't reset the copyright. Like, if I describe Simba's appearance to AI and it draws me a Lion, it doesn't mean it's now public domain. Of course one would have to prove there was a non AI version.

But if the fictional characters can be copyrighted as such, not specific renditions of them, then does the specific execution of a particular depiction really matter? The creativity is in the invention of the character itself.

What are the traditional elements, when it comes to the design of a character in the abstract, as opposed to the creation of a particular image as artwork?

(It's also a question what is with 3D renderers like Blender, which use complex shaders to make the final image. Is that traditional? How about photoshop and generative content fill? Does it have to involve mouse movements that move on top of the image? Or does it have to be deterministically predictable what it will look like if I click a button labeled "Render" as opposed to "Generate"? What's up with procedurally generated textures and terrains?)