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Friday Fun Thread for July 10, 2026

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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and those are actually load-bearing on the immersion

(Disclaimer: I've never played the tabletop game nor do I know anything about 40k.)

When I did background research on Rogue Trader, I wanted to learn about mechanics and gameplay, but (I guess because its a TTRPG) all the answers online are explaining the 40k lore or what a Rogue Trader is. I don't care! I had the same problem when trying to google "Difference between Warlock and Wizard 5e" -- I guess these games are for theatre kids instead of mechanic enjoyers.

It took me awhile to adjust to the shop system and the cargo system, because the game explains them in in-universe immersion terms. It took me too long to realize cargo was your cash and the items themselves are free (its mostly about the reputation, I think?). If you want tedium, I hear min/maxing cargo turn-ins requires you to micromanage to avoid overfilling units.

There's also the space combat minigame (I think it's quite complex for a minigame), that is prohibitively difficult compared to the rest of the game. I really like that it has it though, because I think it is immersive! I feel like the gameplay is reflecting (what little I've read) about the Rogue Trader fantasy.

The only immersion-breaking thing is that I am swinging a sword at all. That is Abelard's job, hello?