Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?
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Notes -
I recently played thru FF7Rebirth and Mouse: PI For Hire (both around 7/10 experiences; former is not worth the hours, latter is barely worth the few hours which were needlessly extended with boring writing) each of which limited one only to 30 or 50 saves, so I had to juggle jumping to different save slots by the last ~1/3 of the game. I just started MGS: Delta (played 3 on PS2 back when it came out, 2x), and I'm already 10 saves in thru the prologue, and I'm dreading this one having a limit as well. It's maddening that any game made these days doesn't have the save limit as "as many as the drive will store" and decides to put in some artificial limiter, as if it were a live service game that depends on arbitrary limitations for monetization.
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