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HalloweenSnarry


				

				

				
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joined 2022 September 06 02:37:25 UTC
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User ID: 795

HalloweenSnarry


				
				
				

				
0 followers   follows 0 users   joined 2022 September 06 02:37:25 UTC

					

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User ID: 795

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Dispatches from the War on Horny/Payment Processors: the other shoe has dropped for Pixiv.

A year and a half ago, Pixiv made signs that they'd be clamping down on content on some of their services to appease Visa and MasterCard. Today, Pixiv announces that US and UK users will face restrictions on content they can upload. (Specific details here.)

Currently remains to be seen how much this affects the Western artists who are on Pixiv, but it doesn't bode well. Some think this portends a coming era of digital pillarization, and while I won't rule out the possibility that things will get so walled off that VPNs become a necessity, it's hard to say how likely that actually is.

EDIT: This may be the rationale for the change.

Yeah, reading this post and encountering the section about the HRE, I'm surprised that Kulak did not simply predict that the US would devolve into a patchwork of "tollbooth kingdoms" just like what the HRE became.

Fundamentally, I think the challenge for the US in the future, and the solution to said challenge, ultimately comes down to culture, cf. the Noah Smith complaint about us not being a culture that builds. I think where I diverge with Kulak on this whole concept of "US dying of DEI globohomo" is that I think it eminently possible for culture to shift and for the US to get on some sort of "healthier" path of governance, of ditching unproductive ideas and ideological frameworks, before the US has to ditch them the hard way via total collapse.

ACX just seems to be Substack already, unless there's some other way to view the posts. I also notice awful, awful chugging on ACX. I think the problem is that the comments section always loads everything, which is a lot of text and images to render, whereas normal Substack makes you go to a separate page to see all of them.

I think @gattsuru could dig up the relevant link, but I remember a blogpost from a guy who tried running his own server, only to be sandbagged hard by Gmail and the like.

I dunno, maybe it is something with the background scripts on ACX, but I could swear the reason is "the page for any ACX post is like 43 times longer than any non-TV-Tropes webpage needs to be, because the comments section is not truncated like on any other Substack post."

I think the comment you're replying to is pretty much just FNE expressing an aesthetical-moral distaste for the concept, not exactly a disagreement on the technical aspects.

The US brought the state-of-the-art stingers that negated Russian aviation

And even then, don't people say that the Mujahideen simply traded the Stingers for simpler, cheaper weaponry?

If you're referencing the Indian Wars and the later...acquisition...of Hawaii, Guam, the Philippines, Puerto Rico, etc., perhaps that just comes down to A: a slightly-different approach to government/nation-building and B: the natives of these places were just different somehow.

I think do_something has the more accurate perspective on this. Yes, the sorts of people raising hell about sexually-explicit LGBTQ educational books being challenged in libraries are ironically against many things that are sexual-but-anime-flavored (and Lord help you if you like lolicon/shotacon), but the truth is probably more that the ascended progressive movement has many facets to it, not all of which are on the same page.

Besides, they're patient and rich enough to not genocide people as you can tell by what's going on in Xinyang.

...Is this sarcasm?

Side note, why were Mac games seemingly so focused on story compared to some PC games? There's Marathon, Journeyman Project, Myst, that first-person game made by the lead designer of the original Rainbow Six (or was it the founder of Red Storm?), those HyperCard point-and-click games...was it just because Macs had more fixed specs and already had a GUI, focing devs to focus less on how to make tech-demo games and more on how the gameplay experience went?

Perhaps they're referring to one of the oldest immigrations, i.e., the slave trade?

To summarize: guy makes a popular window manager for what will be the new standard for Linux desktop window display software, the community around it is composed of half "programmer socks" trans people and half toxic 4Chan shitposters, the toxic parts of his community prompt a Linux dev with more privilege to get him declared persona non grata from working within the "mainstream" of this tech.

Somewhat off-topic, but: thoughts on RoboMaster?

Didn't the Thames used to have a reputation of being kind of a sewer river at one point?

Just not doing it at all, but showing you a variety of sex scenes if you die

If you're talking about hentai games, some of those do have difficulty adjustments or at least aren't ball-bustingly hard--indeed, for some, you'd probably have to go out of your way to lose on purpose to see said scenes.

I did watch a video (from a rather...polarizing YouTube channel) once that showed that, while Andy Dick does still kind of have a career, his life is practically ruined, being reduced to slumming it in a motorhome and being used for livestream views while his self-destruction is not being reversed.

I would like to agree with you, but I absolutely must push back on something:

We can't forget our technology, too much is recorded.

We can and we most certainly fucking will unless something is done in the near-ish future. Right to Repair is somewhat of a live issue now, and that it's a live issue at all is a sign of deep trouble--same with video games. We will actively create new problems or un-solve solved problems simply because it helps enrich the pocketbooks of executives. If anything, I expect a collapse to push us back to anywhere between the 1980's to the early-to-mid 2000's in terms of what technology will be left, and that's assuming things aren't quite so total that we can still set up factories and maybe reverse-engineer the more proprietary stuff.

I'm not terribly, 100% convinced that we'll see the collapse of the USA in our lifetimes, but I can easily imagine that it will start, not directly via fire, explosions, coups, civil war, or turnkey tyrrany, but it will start with numbers on balance sheets and lines on charts going down, which will cause a cascade of various services mysteriously (heavy sarcasm tone indicators optional) becoming unavailable, as people in suits order servers to be shut down, following a cold, contextless logic driven by numbers and lines.

But what about pen pals, then? Was that not essentially a pre-Social Media form of "encouraging people to be friends with complete randos"?

The conflict can be brought to a close with the snap of the fingers of Gazan leadership,

Even this is charitable, because this assumes that the Gazans will actually listen and not just keep on jihadin' on their own. Maybe most will, of course, but "most" is probably not enough for Israel at the moment.

You have it right on the last sentence; I could have just said "siloing," but that's already been used on different scales (like between platforms or categories, not necessarily between regions).

I think "character/person hypnotized into sex" is more prevalent in illustrated form rather than in live-action. More live-action stuff is probably the preserve of seriously niche and weird fetishes like sissy hypno (one of the genres where, as Aqouta and Prima mention, the viewer is the one that's supposed to be getting mind-controlled).

I think there are some games on the store that are straight-up uncensored, no patch needed.

DLSite has always(?) had a points system, and as you mention, there's other payment methods, though a number of them are particular to Japan/Asia.

Oof, didn't know Itch was forced into this kind of stuff, too.