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ThisIsSin

One big family Thanksgiving dinner that never ends

2 followers   follows 3 users  
joined 2022 September 06 05:37:32 UTC

				

User ID: 822

ThisIsSin

One big family Thanksgiving dinner that never ends

2 followers   follows 3 users   joined 2022 September 06 05:37:32 UTC

					

No bio...


					

User ID: 822

Watching S5 right after S4 is probably the best way to consume it; I wouldn't Episode 2 yourself just because 3 isn't as good.

The problem with S5 is fundamentally that the script is what it would look like if you had ChatGPT re-write S1 by prompting it to continue S4. And I mean that in every sense of the word; it's safe for kids, the villain has returned to being a stock character, the main characters regressed to pre-S1 levels of plot development, and the new developments make zero sense in context.


I would suggest that when watching, the instant you realize you're losing interest in what happens, go straight to the finale and don't watch any of the other episodes. You couldn't do this if you were watching at release and you're not also waiting on S5, which are the 2 dynamics that people who dislike S5 are usually ignoring when they say it ruined the show for them.


Taking things in a more horror inspired direction seemed to be just the right move to reinvigorate things while still developing in an organic way from the original premise

It needed to develop into a "tales of" sort of thing, much like FNAF did (and quite successfully, I might add). S4/S5 would have worked well as a one-shot with a new set of kid actors, and the parts of S5 that involve said actors are still half-decent for that reason. But there wasn't as much required foresight in this case to pull that off, and they were kind of chained to using the old cast far beyond the point it made sense (which completely destroys Will's characterization in particular). But you'll find that out as you watch.

The problem with gameification is that games themselves have to be at least a little bit fun, especially if you want people to play them long-term.

This is why I play very few multiplayer games these days. Battle Royale and MOBA games (including Overwatch), or camping simulators like R6S or Counter-Strike, are just straight up not designed to be fun.

At least Fallout, though it's just as much a walking and lootbox simulator as the typical BR game, has a few other things going on with it and encounters that are at least winnable. The MP versions of that idea inherently aren't that way.

If I'm going to be forced to wait around there needs to be a payoff, which incidentally is why the pace of building software or hardware prototypes slows down exponentially the longer the effective iteration/build time is.

Like if a girl was a hardcore socialist, that’s not a turn off, I could totally sleep with her, but relationship-wise It’d probably end up becoming too annoying

The problem comes more from the downstream effects.

If a girl is a hardcore gynosupremacist/progressive, what happens when the rubber meets the road? Is she going to treat other men that happen to be in my life poorly, or denigrate/be actively harmful to anything she identifies as "man things"? And perhaps more importantly, what about any sons? (Is she going to divorce-rape me if I put up resistance to him having his balls cut off because she wanted a daughter instead?)

I get that this is a trope for a reason, but I'm not interested in sharing my life, or my bed, with someone who will just straight up profess I'm fundamentally evil and better off enslaved or dead. So if I can't find someone who is, symmetrically, above that, then I'm objectively better off with the AIs.