@cjet79's banner p

cjet79


				

				

				
11 followers   follows 1 user  
joined 2022 September 04 19:49:03 UTC

Anarcho Capitalist on moral grounds

Libertarian Minarchist on economic grounds

Verified Email

				

User ID: 124

cjet79


				
				
				

				
11 followers   follows 1 user   joined 2022 September 04 19:49:03 UTC

					

Anarcho Capitalist on moral grounds

Libertarian Minarchist on economic grounds


					

User ID: 124

Verified Email

Ah so I do, but we still keep the labor they provided. Which is lowering the costs of goods and services provided in the US. And foreign workers can send money home but they still have to live here so that means purchasing housing, food, transportation, etc.

I was thinking this was consistent with complaints about Chinese currency manipulation. The complaint against them was that they devalued their currency to give a boost to their manufacturing centers.

But now I'm confused, it's bad for us when China devalued their currency and thus boosts their exports. But also bad when immigrants devalue the US currency and boost US exports?

I would generally just think it's bad to devalue the currency, and that boosting imports is the better thing to do all around since that translates to a higher standard of living.

Why do you think sending money overseas is bad?

As long as they get the money through real jobs and not government handouts it's a win win situation for Americans.

In economic terms they are giving us labor and increasing the purchasing power of the US dollar making all foreign goods cheaper for us.

I've been working on a slower approach to timerborn mod. The plan is to make an immortal beavers faction, that starts a little weak but gains power as their beavers cultivate. Culminating in huge individual bonuses.

My approach is slower because im working on basically a ~$10 a month plan with a "lesser" AI (grok). I've had chatgpt coordinating some of the plans. I briefly tried astra but i burned through tokens so fast that I didn't get any sense of whether an upgraded plan would even be useful.

To conserve tokens I've basically become a project manager. Creating specifically defined tasks that keep the agent strictly on task and implementing things in as small of chunks as possible.

I've made good progress. A unique faction up and running. Mortal->qi condensation complete. A 5 element cultivation system planned out (water, earth, wood, wind, corruption). The elemental cultivation begins in the qi condensation stage and there are different buildings needed once cultivators have broken through the foundation realm.

End plan is to release the mod publicly, but also share the repo and code i used to make it. So that others can continue to add on to it, or use the knowledge repository I've been building within it to make other interesting mods.

They are in well paid technical positions, small business owners, middle management, etc.

I didn't say there weren't nice cars. But if your family is earning between 200-400k a year you can afford a nice car. The houses were built in the 60s they go for around 600-900k these days.

I just said they are not the strivers. We know where the strivers live, it's like a mile or two away, the schools are slightly better, the houses cost about 300k more for the same thing. You are closer to some of the big up and coming areas. A person in that neighborhood who has been holding onto the land forever, or they are buying the house just to tear it down and build the biggest mcmansion they can fit on the lot.

I don't know what you are saying or implying.

All I'm saying is that once agricultural civilizations existed they slowly expanded and conquered all their hunter gatherer neighbors until there were only hunter gatherers in the worst places for farming.

If you pressed a magic button that turned everyone back to that lifestyle and erased their memories, I think they'd just reinvent agriculture and conquer everything again.

The agricultural lifestyle objectively sucked back then it was worse in just about every way except for one thing: it supported denser human populations. In low tech wars numbers were usually enough to win the day.

You can assert what you want. It's not going back to that way. It was a doomed way of life as soon as agriculture developed.

Personally I'm not so enamored with a hunter gatherer lifestyle. Glad we don't have it, even if it means children no longer know enough to navigate the environment.