cjet79
Anarcho Capitalist on moral grounds
Libertarian Minarchist on economic grounds
User ID: 124
I haven't encountered it. I've tried changing my writing by removing extra crap. Having shorter writing probably helps.
Never bothered me, but ya this game does have that kind of camera. Except when steering the ship. The forward mast thingy gets in the way.
Getting snuck up on isn't a thing. There is an on screen indicator when you have an enemy's attention. And the camera is zoomed out enough in melee that you always have enough reaction time between enemy on screen and enemy attacking.
Stealth on your part is also not a thing. Which is probably consider 'good' but I guess that's a more controversial opinion than some of my other "good" items.
Never heard of that term, but the camera has been fine in my experience. Camera control via the mouse. Movement with WASD
I've been playing Windrose. It's a pirate game. It's closer to a survival game like Conan exiles than it is to other pirate games like Black Flag.
The good
- The base building in the game has a well working quick build mode. Usually I find it a chore to build bases in survival games but this turned it into enjoyable again.
- Combat against same level enemies feels good. There is an element of danger and some amount of basic tactics you need to adhere to or you will get wrecked.
- Sailing on the seas feels cool, the waves are big as hell out in the ocean. Its not a flat expanse of water. The waves add a challenge to the naval combat, where if you don't aim well your shot will hit the wave blocking enemy ships or pass over them as they ride a dip into the waves.
- Story has a pirates of the Caribbean vibe going. With some weird magic creating the undead.
The bad
- The combat is entirely gated by your character and gear level. You can fight maybe one or two levels up, but more is usually a slow suicide fighting a few levels down is just easy. This applies to ground combat and ship combat.
- The map is totally blank until it is explored. And finding all the tiny islands is annoying.
- The combat system works much better on open land. On ship boarding actions you can get screwed over randomly. The safe/optimal strategy is to take pot shots at the enemy from your own ship and let your own boarders slowly whittle them down. But that strategy is boring and takes a while.
- The fast travel system has artificial limitations. Limited number of locations you can setup and a limit on where you can place them.
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No, all the sailing is fake
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