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Friday Fun Thread for June 20, 2025

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Yeah, skin deep writing. Pretty much. The concepts are fine, but the quests and the unit lore is just .. ugh. Just not to my taste. Almost tempted to rewrite that stuff to be less cringe. Starsector has relatively decent writing that doesn't feel insulting, but that's probably because the game devs are clearly SF readers.

Couple more annoying things: I feel like planes should have fuel / require bases like in SMACX and I just plain dislike titans. Logistically they're just kind of dumb and conceptually don't make that much sense either. And what is even the point where e.g. Praetorians kill various titans without much issue and are air-mobile?

Wonder how hard modding it is.

If roads were cheaper/could be built automatically and supplies were not automatically delivered but depended on accessibility and supply depots/convoys, the game would get a fair amount of depth.

If you could make formations out of units and move them at once, that'd be very good too.

Also, it's nice that each unit has a specific weapon because swapping out those weapons for others same way heroes swap out items would make it much more interesting. I don't get why weapon selection isn't already in the game. Endless Legend had unit builds and it added some depth to the combat..

Nothing revolutionary at all, but it works well enough.

Tbh the combat is a fair bit deeper than in ordinary 4x games, or at least could be with some more options.