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Notes -
Yeah, I agree that those sounded good in principle. That's why I was excited for Humankind when it came out, because I thought the idea of growing your civilization over time could be a really fresh take on the genre. In practice it didn't turn out so well (at least to me, and it sounds like to you) because the lack of identity just made civs feel soulless and disconnected from any historical flavor.
Accordingly I was already skeptical with the direction for Civ 7, because they were building on ideas that I already knew I didn't like when they were in another game. And unfortunately it seems like they too have gotten things completely wrong flavor wise (seriously, why does Firaxis think that the leader is what we players care about??). Not to mention the harsh age resets, which seriously undermine the core thing people like about Civ (building stuff up over time).
I find it especially galling because according to Firaxis, this all was in service of trying to get people to finish more games of Civ, since stats show most people don't finish the game. But I do! I find the entire arc of a game of Civ fun, and while the late game isn't quite as good as the early game, it's still really fun to me. So with Civ 7 they are trying to solve a problem I don't agree that the game has, by using methods that I don't like (and which go against the core identity of the series). It's very frustrating.
Which one do you play? I find the late game of 6 to be quite a drag, and 5 isn't much better. Early-game civ is easily 10x as fun for me.
I agree. Everything has got higher stakes in the early game. Things that later seem like insignificant motions to go through, like securing a new unique luxury or defending/taking a city, or getting a trade route going to boost your growth, are very fun in the early game. Because it matters and because the future of your civ is uncertain and at risk.
I think you can use mods to help with this though - sort of. You can cap the tech at a certain age, or cut the build times by half or more, which effectively makes the early game last longer if you play at a slower game pace. Here's one such mod: https://steamcommunity.com/sharedfiles/filedetails/?id=664327211
Now you can e.g. conquer the world long before the modern era.
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