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Notes -
The presence of childish elements like the gestrals and Esquie next to literal mounds of corpses, surreal monsters and the justified fatalism of expedition 33.
For those who don't plan to play the game,the world actually was created by a young boy as a fantasy to play in, and it's the deadly parts that are foreign to it. The boy died in a fire, his mother retreated to this world of his to mourn him, his father is covertly trying to destroy the world to get her to come back, his older sister populated the world with monsters to speed up the process, the starting party are clueless NPCs caught in the resulting crossfire, thinking they are their world's last hope.
Ahh man, such a beautiful and heartrending story. I predict it will stand as the most incredible video game artistic accomplishment of the early 21st century.
I think Disco Elysium still beats it.
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