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Notes -
Yep. Unless you can hook the thing straight up to the animator's brain (hi there, Neuralink!) the fidgety little details will be hard to keep perfect and consistent, let alone going back and making minute changes without 'redoing' the whole shebang.
It still might beat having to go in and do all the detailed work manually, bur I know way to little about digital animation to give a real guess.
I note that this isn't all that different from standard live-action filmmaking, where you would have actors give multiple 'takes' on a scene and edit in the best ones. You're still 'prompting' actors, and refining your instructions based on the 'output' they produce, then choosing which ones you like and discarding the rest.
In fact, that might be the way to think of it, a return from the sheer tedious craftmanship of computer animation to the more 'organic' style of a Director/Prompter eliciting their ideal performance and massaging it into the final product.
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