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Tinker Tuesday for March 10, 2026

This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.

Post your project, your progress from last week, and what you hope to accomplish this week.

If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service.

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I haven't seen that before in an asteroids clone (maybe I just haven't played enough).

Yeah, this is based on the Alien Phobia series. Looking it up now I see that the flashlight there was more decoration than actual lighting, but I also like how it panned out, so definitely keeping that.

The one thing that strikes me though is that there's no easy at-a-glance visual cue of if a bug is dead or not; maybe the light cone should only highlight the living bugs instead of the dead ones?

Yeah, I'll be trying a few things out. Currently I'm just using open source sprite sheets, which are what they are. Originally I was thinking of adding high amounts of blood splatter, with the idea that the sudden change in the color palette will make things more obvious. I made a few attempts with AI, but it seems it has trouble understanding the assignment, so I left it as it is until I get around to improving the graphics. Other than that, I can make the corpses a bit darker when they're drawn into the background texture.