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Notes -
It works to scare you and make you feel weak in the moment. Which is great horror game gameplay. And I don't dispute that they were good at having that freakout moment. But as an FPS enemy they were shit.
Once you know the flood though ... they suck. Nearly every flood fight is exactly the game. Explosives to soften them up, they won't even dodge them. Backpedal the whole time. Use human ammo/weapons.
Whereas every covenant fight felt like a unique fight. Even replaying the same level and varying the starting conditions a little can make a fight feel totally different. It might turn into a close up slugfest. You might go melee if the opportunity presents itself. Or you are hanging back and exchanging precise fire to whittle them down. Or the vehicle fights! Whole new dimension of combat with the covenant, but the winning strategy with the flood is the same as ever, backpedal and blast away.
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