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Culture War Roundup for the week of April 13, 2026

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I mean there's nothing keeping you from making one. WinCo is the biggest one in the US that I'm aware of, and Mondragon in Spain is pretty sizeable too.

However my favorite example of commies deciding they don't like having to share the means of production is when the creators of the game Dead Cells started out as a co-op, but after they hit it big they created a wholly owned (non-co-op) subsidiary to hire all the new developers and other talent they needed. https://en.wikipedia.org/wiki/Motion_Twin

Motion Twin was founded in 2001 as a private limited company in France. In 2004, it became a worker cooperative with equal salary and decision-making power between its members. The name Motion Twin refers to an animation technique, called motion tween, and the red star in the logo was chosen due to its revolutionary connotations.

...

In 2019, Motion Twin assisted in the establishment of Evil Empire to take over development and support of Dead Cells, allowing other Motion Twin developers to start on their next project. Evil Empire is run by Steve Filby, Motion Twin's former head of marketing, and is not a cooperative, since the company wanted to scale beyond ten employees. Motion Twin continues to maintain creative control over Evil Empire's work on Dead Cells."