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Notes -
I'm convinced that it is a major factor in WoW's long term success, the existence of injustice and unfairness increases the loot-box nature of progression, and makes socialization a natural factor of the game. A more sophisticated loot system would undermine the degree to which you rely on your teammates. The Prisoner's Dilemma is a naturally attractive state of affairs for humans. If there were no cooperation-competition aspect to the game, then it could be "solved" in a way that it can't currently be solved.
Because the surprising thing is that it works the vast majority of the time. You see more people pass on an upgrade because it's a bigger upgrade to someone else, than you see people ninja-loot something they shouldn't. Even though there's no real motivation to do so beyond being pro-social, maybe that the player remembers you fondly, or returns the favor at some point, which are both so tenuous that pure altruism is the best explanation.
And guild-raid distribution is a totally different animal with its own rules, which overlap and confuse the situation in other situations.
The human element makes a game infinitely repeatable.
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