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Notes -
Yeah that's definitely something I've felt some hours in, it didn't use to be like this in earlier versions, they must've had fucked up somewhere when assigning and/or scaling experience rates. Many things in the game (exploring new areas, killing alphas for the first time, gathering effigies, catching
shiniesluckies, etc) liberally dispense fat chunks of exp, to the point that it feels there's one source too many and vanilla 1x exp rate feels excessive.I'm playing my second "challenge" run on 0.2x exp and so far around level 50 I can confirm the game is still eminently playable and the curve feels a lot smoother, I actually have to
colonizeexplore the desert and such while still a little ahead of most competition (and my own pals; if anything leveling pals is a problem on 0.2x, it's pretty slow) whereas in my first playthrough I plowed through desert and snow after taking my time a bit too much in the central areas. If you feel you level too fast you can safely crank it down to at least 0.4-0.5x without worrying about roadblocks.More options
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