This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.
Post your project, your progress from last week, and what you hope to accomplish this week.
If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service.

Jump in the discussion.
No email address required.
Notes -
The worst part was that Go/Redot made particle size dependent on their sprite size. I thought there'd be no practical way out of that one, because even if I wanted to fix it in the shader code, I'd have to figure out the sprite size first to normalize the particle. Then I had an epiphany, and figured I can just clamp the local vertex coordinates to (-1;-1), and (1;1), and then scale it to the desired size.
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