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Notes -
Video Game Thread
What are you playing these days?
I'm playing a lot of Palworld. I've reached level 37 in one week. I'm having some trouble with achieving self running bases though. I don't seem to have full chain connection, not even for food. No one is carrying the flour from the mill to the cooking pot and starting the bread production process there.
And I want to move my primary base elsewhere. The beach, where I started out, isn't the best spot. I want somewhere flat. I've already got one secondary mining base set up on a mountain top. Which means I can't build a 3rd pal box because my limit for those is still just 2. Is it possible to move fully loaded chests across the map?
I've been playing Quasimorph. It's sort of a hardcore roguelike thing with guns in space. I use the term "roguelike" rather than "roguelite" because it has the core grid based movement with the numpad, although combat is usually from a distance with various guns. It probably doesn't count as a true roguelike though due to having short missions and most progression occurring between missions. It kind of reminds me of Cataclysm DDA in some ways, although way less complicated. It's got a lot of inventory management, wounds you take requiring long periods of time and medical items to heal (and in severe cases getting amputated), and you can't leave a map until you finish the objective, often leading to doomed scenarios where you slowly bleed out (or starve) even after you killed the guy who got you.
But it's got a strong meta progression element. Your people are disposable, and even though their level and skills reset and you lose all their items if they die, you have a dozen other semi-unique characters and classes to choose from, and can equip them with any stuff you've brought back from previous missions. I tend to die about half the time, and escape half the time with cool new stuff, some of which is more gear for future missions, some of which is rare meta-progression items you can use you upgrade your ship and unlock new features.
Edit: (It also kind of reminds me of XCOM. Not sure why I didn't think of that comparison earlier. Less meta-punishing roguelike XCOM.)
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