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Culture War Roundup for the week of April 24, 2023

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This all falls apart rapidly on works that require actual spending to make. Good luck funding the millions of dollars it takes to produce a AAA video game without the possibility of ROI. Not everything can be a one man operation that can afford to live lean.

It's totally alright even if there won't be any AAA video games anymore, people were playing pacmans and supermarios with no less pleasure than AAA games. Humans are made the way that the amount of pleasure is always scaled up or down to some more or less constant level. Hoop rolling is an amazing game if it's the only game you know. And if you have 100 AAA games a year it just deflates the amount of pleasure you'll have from each one, to the point when you're just bored of all of them. It's programmed in human nervous system. The same for everything else. People before computer games weren't any less happy just because they couldn't play them.

Besides, there's always a crowdfunding which as practice shows can support anything - from couple of developers for the whole life(Dwarf Fortress) to half a billion of dollars for promising a dream(Star Citizen).

I find it hard to view a world with less and lower quality art/media but all of it is free as better than a world with higher quality art/media but only most of it is free and what isn't is easily affordable to someone with a very achievable income.

The world with "lower quality art/media" is basically the whole planet Earth before the second half of 20th century, roughly. The claim that we're now living in a high quality art time comparing to any previous times isn't obvious to me. There's definitely more art, but not better. The effect of "more art" on people is the subject of severe diminishing returns i would say.

The fact that the intellectual property system incentivizes people financially to create "art" purely to sell, and not when you're passionate about that so you CAN'T NOT write/paint/sing/etc leads to various things like producer projects(99% of modern movies/AAA games, which don't have anything to do with creating art, just with pleasuring proles after careful testing/probing whether it'll be successfull or not). It's not exactly art.

You are perfectly capable of living in the old way, simply only use and consume the free stuff. You want to have your cake and eat it too, an understandable desire but not an ethical one. Artists have gotten together and said they are willing to create larger works of art on the condition that you pay them for it. You are reneging on their condition and worse, you're sneering at them for having the gall to even try.

No, the current system doesn't seem good or fair to me so i want it to change. You sound like the only "ethical" thing to do in the world is following contractual obligations no matter what they are, "well, if you don't like it - don't participate in it". No, it's not so simple, the alternative is not always unethical and it's not how it works in practice, luckily.

Then advocate for artists to freely give away their content, a model like patreon where you support artists and get minor perks seems viable. But you have no right to the works of people who are not operating on that model. They have produced their works on the condition that you pay for them and do not copy them, breaking that condition is unethical.

I've already answered that. And no, thanks, i'll do it differently to your proposal.

unethically.

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