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Friday Fun Thread for July 28, 2023

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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I've been playing a lot of modded Skyrim recently and finding lots of instances of objects placed incorrectly causing holes or hidden surfaces to be visible. For those with 3d programming experience, does writing a program to detect and report these seem like a reasonable project as an excuse to learn how to work with 3d graphics for an experienced programmer who is completely unfamiliar with 3d graphics or would this be biting off a bit too much?

I'm not sure about the programming side, but a tool like LOOT could help you detect those issues. If users report conflicts between mods, it will flag your load order to warn you about them. Of course, if you're just looking to get your feet wet with some technical work then there's nothing wrong with giving it a go yourself.

It's also worth learning how to use the Skyrim Creation Kit as well. I used it to spot patch a few mod conflicts that didn't have patches, for example removing a barrel placed by a city overhaul mod that a boatman was sitting in, or restoring some missing pieces of terrain like you've had issues with. If you're looking for an excuse to learn how modding works, it's a great tool. I would also use it to create custom modded companions and it taught me a lot.

I'm mostly interested in possibly using this as an excuse to finally learn how to work with 3d graphics on the programming side. I already have some modding experience, though more with the earlier games than with Skyrim.