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Friday Fun Thread for April 26, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Anyone here lose interest in the entire genre of complex games that they used to love?

Had the day off and decided to load up some old games. Opened up Rimworld, Divinity Original Sin 2, and Fallout 76, on which I've collectively spent probably 1,000+ happy hours years ago. Quit each within 15 minutes because they all felt overwhelming to figure out given the numerous different systems and controls. My goal going into it had been to relax and have fun, but the prospect of playing them felt like work. Back when I used to play them, I recall really enjoying all the optimization and googling/redditing, but now I don't think I will ever go through that again. Guess it comes with growing old.

I do have one theory, though. Ten years ago, or maybe 20 years ago, the world felt simpler, maybe because it was less connected and people were less tribal due to social media, and as a result, we savor complex games as a way to add spice. Today the world feels crazier, and our mental cycles are drained by things optimized to capture our attention, and so simpler games that don't demand as much are relatively more enjoyable.

I'm not sure it's so much complexity I'm avoiding now but games that don't respect my time.

I used to love JRPGs, it was my favorite genre. I can't really do it anymore. They seem like so much pointless busy work. Closest thing to one I've been able to play a bit of (and even then) is Triangle Strategy, and that's a tactical JRPG. I guess tactical RPGs I can still stomach a bit because fights feel like distinct chapters that I can do one and feel done with for the night while feeling I've actually moved forward.

On the opposite side, three genres I never imagined I would ever enjoy, have become my favorites: hard simulators (the harder and drier the game, the better), shmups and fighting games. All of which are so much more challenging and complex than JRPGs, which are usually only difficult if you're impatient and don't level up properly, but all of which feel so much more significant than raising arbitrary numbers because I need them to move forward.