@HalloweenSnarry's banner p

HalloweenSnarry


				

				

				
0 followers   follows 0 users  
joined 2022 September 06 02:37:25 UTC
Verified Email

				

User ID: 795

HalloweenSnarry


				
				
				

				
0 followers   follows 0 users   joined 2022 September 06 02:37:25 UTC

					

No bio...


					

User ID: 795

Verified Email

You have it right on the last sentence; I could have just said "siloing," but that's already been used on different scales (like between platforms or categories, not necessarily between regions).

I think "character/person hypnotized into sex" is more prevalent in illustrated form rather than in live-action. More live-action stuff is probably the preserve of seriously niche and weird fetishes like sissy hypno (one of the genres where, as Aqouta and Prima mention, the viewer is the one that's supposed to be getting mind-controlled).

You made this point the last time, and just like last time, it's still wrong on multiple facets. I'd like you to list what games you think clear the standard of "good writing," because when I think of games lauded for their story or writing, I can think of a fairly deep list, and that's mostly limiting myself to computer games (Half-Life, Deus Ex, the "Shock" games, Myst, Command & Conquer, Ultima, Spec Ops: the Line, Max Payne...)

Your post also seems to discount the large number of impactful Japanese games, a number of which I'd imagine are lauded because their storytelling or writing struck a particular chord with people (Metal Gear, Zelda, Final Fantasy, Chrono Trigger, Earthbound, most any FromSoft game from like Armored Core 4 to today).

Maybe not through Discord, but through text messages and physical proximity.

I would like to agree with you, but I absolutely must push back on something:

We can't forget our technology, too much is recorded.

We can and we most certainly fucking will unless something is done in the near-ish future. Right to Repair is somewhat of a live issue now, and that it's a live issue at all is a sign of deep trouble--same with video games. We will actively create new problems or un-solve solved problems simply because it helps enrich the pocketbooks of executives. If anything, I expect a collapse to push us back to anywhere between the 1980's to the early-to-mid 2000's in terms of what technology will be left, and that's assuming things aren't quite so total that we can still set up factories and maybe reverse-engineer the more proprietary stuff.

I'm not terribly, 100% convinced that we'll see the collapse of the USA in our lifetimes, but I can easily imagine that it will start, not directly via fire, explosions, coups, civil war, or turnkey tyrrany, but it will start with numbers on balance sheets and lines on charts going down, which will cause a cascade of various services mysteriously (heavy sarcasm tone indicators optional) becoming unavailable, as people in suits order servers to be shut down, following a cold, contextless logic driven by numbers and lines.

DLSite has always(?) had a points system, and as you mention, there's other payment methods, though a number of them are particular to Japan/Asia.

Oof, didn't know Itch was forced into this kind of stuff, too.

I think PayPal (ironically) made a big deal about adopting Lightning a few years back.

This sounds like an excuse, it took me only a few minutes to read the whole thing and I could probably knock out a corrected version in an hour tops, maybe even less. I acknowledge that maybe the work of proofreading is harder than what I've dealt with as a student from kindergarten to college, but it can't be that hard.

I'll echo 2rafa and say that this post, while interesting, seems to contain a lot of "big if true" assertions. Many of these cultures eventually gave way to one empire or another, and for reasons likely unrelated to women selecting and being selected against beauty and femininity. Burn your boats, slay your babes, say "not a step back" all you want, if you can't win a fight, then you can't win a fight. Nowadays, warfare is much more complex than "get a bunch of guys to march and kick ass," and is so mechanized that women can probably still participate in some combat function, even if they can't quite be PBI like the men.

I am, however, not equipped with the knowledge to challenge your historical analysis, but I know enough pop culture to interject on a few things:

1: Re: nuns, I'm not aware of nuns being given spiritual aspects outside of literally like 2 or 3 horror movies. The demon nun trope does exist, but I think that's kind of about it. If anything, Catholic nuns are probably the most disapproving of any notion of assigning supernatural powers to them. I guess some Japanese media has nun-looking warrior women and spellcasters?

2: On the subject of Kyrgyz bride capture, I have to wonder if the horseback girl-chasing was what inspired Red Sonja, given her whole shtick of not being allowed to lay with a man unless he defeated her in a fight.

3: Speaking of women who fight in media, I'm somewhat surprised at the lack of mention of anime; plenty of Japanese media have women characters fighting directly and holding their own against big, beefy men. Outside of martial-arts-inflected shonen or fantasy-based isekai, you have sci-fi mecha shows where women can drive a robot just as well as a man (unless you're in a Tomino show; then it's more 50-50 as to how good you are).

4: If the VTuber Ironmouse has taught me anything, I would say that laughing at the 4'10" Latina D.I. would probably end badly--that's a can of Latina temper you do not want to open. Would she be able to choke you out, Gunney Hartman-style? Maybe not. Would she reduce you to tears with her mouth? Quite possibly.

5: I am very unfamiliar with the conception of the E-girl as the adventure travel influencer; the latter definition you give is by far the dominant image. If anything, e-girls are stereotyped as not going outside and living in some measure of filth.

The mention of Manual J calculations in that article reminded me of the recent Technology Connections video about how lazy HVAC industry practices lead to companies selling oversized heaters to homeowners, which will become a problem if we switch over to electric heat pumps in the future (since oversized heat pumps will short-cycle, eating into the efficiency gains they normally have). (ETA: Not to mention customers getting ripped-off by being sold more expensive units with more heating capacity than they really need.)

Some anecdata: a local plumbing/remodeling company likes to advertise their quality service over the skeezy competition, to the point where I wonder if many of the blue-collar trades aren't actually rife with workers who will do what's quick and cheap over doing what's correct or desirable. (See also: this Kontextmaschine post about how the working-class used to live and work back in the heyday of American manufacturing.)

I think what ChickenOverlord is getting at is that Commando does contain more levity than just that one scene. John Matrix cracks quite a few puns and jokes during that whole thing.

I do remember people in the ratsphere saying during the Trump years that a realignment in both political parties was underway, so perhaps the definitional collapse is a necessary ingredient of that.

Side note, why were Mac games seemingly so focused on story compared to some PC games? There's Marathon, Journeyman Project, Myst, that first-person game made by the lead designer of the original Rainbow Six (or was it the founder of Red Storm?), those HyperCard point-and-click games...was it just because Macs had more fixed specs and already had a GUI, focing devs to focus less on how to make tech-demo games and more on how the gameplay experience went?

You're thinking of this, sounds like.

Besides, they're patient and rich enough to not genocide people as you can tell by what's going on in Xinyang.

...Is this sarcasm?

I might as well mention it here, even though it's very tangential: today, Gumroad announced that NSFW content will no longer be allowed on the platform (well, I say "announced," but it's more that this KB article was uploaded/updated today).

For those who don't know, Gumroad is a sort of storefront service, akin to Etsy and the like: you open your storefront, add products (generally digital, but there's some allowance for selling physical goods), and people can buy from you. Simple as. The thing that's notable about Gumroad is that probably something like 80% of all products available on Gumroad are NSFW art of various kinds--many 18+ artists who take commissions or run Patreons and the like tended to open up a Gumroad storefront to sell monthly content and such a la carte to fans and others interested.

Now, granted, even previously, Gumroad did have limits as to what you could sell, but I think the hardest line was essentially "no porn of or between living humans." It was otherwise pretty permissible and you could indeed find anything from explicit cosplay to explicit illustrations and everything in-between.

However, some months ago, Gumroad added PayPal support (and/or they had it even further in the past, but removed it at one point?), and was already also using Stripe for credit card processing. Both these companies, as you may know, tend to disallow their services being used to purchase adult stuff (and they themselves attempt to pass the buck to the credit card companies themselves, who have had a policy of not supporting adult stuff because of allegedly high chargeback rates from embarassed men). The announcement today was perhaps inevitable, but still quite disappointing.

If Gumroad didn't do this, they'd presumably lose support and be choked off from money for too long. The CEO did at least try and bargain for an extension to the deadline, but no dice. Every day, the argument of "just build your own financial system" seems like less and less of a ridiculous proposition.

Presumably, it would have a chilling effect on no-knock raids as police chiefs and federal authorities get more antsy about using something that is only a few steps removed from the same lethal actions that lead to de facto race riots in 21st-Century America.

Previous discussion on the topic, which might enlighten you as to the more specific issues.

Is that all? I was taking the term "tollbooth kingdom" to mean that travel across districts and such was infeasible because of wildly-differing laws as well as literal rent-seeking behavior to fuck with outsiders.

I am going to join the others in disagreement and point out that it definitely seems like the Japanese have been pretty anti-war since 1945. Now, sure, attitudes can change, the Japanese aren't ignorant of the rising tensions and potential threats of the current age, and there isn't exactly a political monoculture, but one needs only to look at the freaking cartoons they make to see that the population seems pretty inoculated against the more warlike tendencies they had in ages past.

Really, they're getting rid of them even in Europe?

I think someone here linked this review (or linked to something else that linked to said review) of a book by Mao's former personal doctor, which detailed how closed-minded, filthy, perverted, and short-tempered Mao could be. As per Olive's reply, the totalizing ideology of Communism in China, paired with the general ability of the Chinese to go along with a proclaimed direction, would naturally have led to Mao dragging an entire country down with him.

I watched Silence of the Lambs a while ago, and I remember that Lector expounded that Buffalo Bill wasn't necessarily trans, he just hated his own identity--which, sure, these days, that might be more of a distinction without a difference, but it doesn't seem like the movie is as anti-trans as one might think.

Re: your second paragraph:

From the philosophical perspective, technology simply enhances humanity's capabilities, it's still up to us to actively choose to embrace liberty, honest communication, the pursuit of wisdom, and brotherhood among all men. I, for one, will not yet forsake that dream.