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SubstantialFrivolity

I'm not even supposed to be here today

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joined 2022 September 04 22:41:30 UTC
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User ID: 225

SubstantialFrivolity

I'm not even supposed to be here today

5 followers   follows 0 users   joined 2022 September 04 22:41:30 UTC

					

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User ID: 225

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I accidentally banged Halsin in that game, or started on the path to it maybe (been a while). I took a conversation option that I thought was being a bro and sympathizing for the tough times he had to go through, but apparently he took that as "let's fuck".

Technically we didn't, but the feeling was that we were close. Because we were willing to let people freely speak their minds on a number of topics (including transgender stuff), we had posts getting removed by site admins. The belief was that it was only a matter of time until the admins closed the sub for refusing to uphold the site-wide rules about what opinions one is allowed to express. Personally I agree with that belief, but we didn't technically get shut down.

I suppose that's true to some extent. But I can't say I ever felt limited by it, 15 spells (assuming max int at level 10) is enough that you can have a pretty decent distribution of utility spells along with a couple of workhorses. YMMV of course, it depends greatly on the individual player and the game you're in.

Only if you aren't getting patches, and the DoD has plenty of money to pay Microsoft for custom support contracts where they still get patches even if the general public doesn't.

There is absolutely nothing excellent about Javascript. Even its creator hates it.

True. Though in fairness, you can craft scrolls in 5e just fine so the same would really apply to that (albeit the DMG gives almost zero guidance to the DM on how to implement magical item crafting, just hand waves a few broad guidelines). And in BG3 specifically you have scrolls coming out of your ears.

With D&D 5, there is no need to assign spells to slots any more. Instead, you have to decide which spells you want to be able to cast after rest, and are limited to a frankly ridiculously low number, I think on the order of a dozen or so in the BG3 endgame

It's based on level + int modifier, so yeah a dozen or so is about right. That said, the 5e magic changes are on the whole a breath of fresh air. Vancian magic in prior editions (my experience is with 3e, which itself was a softening of the system by including 0-level spells) is a terrible, actively un-fun system. It sucks ass to find yourself in a situation where it sure would be nice to cast (insert spell here), but you only prepared one copy and you already cast it so you're SOL.

The magic system envisioned by Jack Vance, where wizards cast world shattering spells that are so complex that you have to lay them down in your mind in advance, is very cool for a novel. It is not at all pleasant as a game mechanic, however. There are a lot of changes 5e made which are questionable but I disagree that this was one.

Thank you for the summary. As you said, I'm not on Twitter soaking up all their drama so my immediate reaction was to wonder what the heck OP was even talking about.

I think the complaints that 15 year old Harry was whiny and annoying fail to consider that this is a realistic depiction of 15 year old boys.

This is a common rejoinder to complaints about child characters, but in my experience is untrue. Nobody says Harry is unrealistic in Order, they say he is annoying. The two aren't necessarily related, and at least for my own taste I would rather have an unrealistic depiction of a teenager if it meant the book was more enjoyable to read. Also for what it's worth I was 17 when the book came out, so I wasn't too far from 15 myself. Harry still annoyed the shit out of me in that book.

Good luck! You're a smart dude and worked hard, I'm sure you got this!

Yeah man, Packers fans are pretty chill people (as are most people in that part of Wisconsin to be fair). I know a few who get genuinely mad at opposing team fans, but for the most part we recognize that it's all in good fun and it doesn't go beyond some friendly talking shit.

...General Kenobi?

I'm surprised and dismayed at some of the other comments suggesting marriage or more effort on your part.

Yeah, I agree with this. Even if OP was to keep up in the relationship and try to make it work, marriage is not a good idea with how things stand today.

I read the whole thing. Ye of little faith! Unfortunately, I don't see a good path forward for you two. Let's break it down:

  1. You have an absolute dealbreaker with moving to the city where she lives. Forget the cost of living, that's bad enough, but the psychological problems you said are too big to ignore. It sounds like you're doing everything you can on that front, so until the therapy helps you more (if indeed it does), you're at an impasse. The obvious rejoinder to this issue you have is "just move and put up with the stress, how hard can it be bro"... but based on what you said it's not that simple and it'll be very hard (to say the least) for you to cope with the stress until you adjust.
  2. She refuses to live where you are. I totally understand your frustration with her seeming shifting of the goalposts, but either way her reasons add up to it being a dealbreaker for her to live in your city.

And that means I think you two are not gonna make it. Even if she has the best of intentions and really loves you with all her heart, you two have irreconcilable differences in what you want out of life. You can't half live in each other's cities any more than you can half have kids and not have kids. Sometimes you can't compromise on something, and that's the end of the road for that relationship. So even if you both are trying to make it work as hard as possible, I don't think you can make it work. And on top of that...

I don't think she's actually trying all that hard to make this work. Let me give the caveat that I don't know her, and I'm only getting your version of events, which is to say I'm not getting an unbiased perspective at all. But with that caveat out of the way, I think her reasons for not wanting to move are weak as hell and it makes me think she's not as willing to commit to you as you are to her. "There's no public transportation" is imo a preference, not something you should ever elevate to the level that it would kill a relationship. And on top of that, every time you've tried to address that concern of hers, she moves the goalposts ("I don't want you to have to drive me" and "I'm concerned for my career"). At least being concerned for her career is a better objection, but still. The fact that she is following up one reason with another as soon as you address the first, makes those "reasons" come across more as "excuses". All in all, (again with the caveat I stated up front), I don't think this girl loves you the way you do her.

So yeah, for two different reasons I don't think it's gonna work for you two. I'm really sorry man, I don't want to be a wet blanket. I'm sure this is unwelcome to hear. But you asked for blunt and honest, and my blunt, honest assessment is that this relationship is a bust.

I mean, I would say that is exactly how the first DLC works to be fair. You get to go on quests for Kibellah's story but they are self contained and don't have any implications for the main story. That is also how Lex Imperialis works, but the side quests are generally engaging (and they cooked up some interesting combat encounters, which is always nice). The only thing which ties back into the main story to any real extent is that you get to spend more time with the Administratum prefect from the base game (she even gets a portrait now!), and she will have some tasks for you. No idea if you can make Solomorne not dogmatic - I wasn't aware you could shift companion alignment at all, I thought it was set in stone.

Thanks, this is good stuff. As it happens I also play TEC (Enclave, so far), so this is perfect for me. Right now my basic approach is to spread my fleet comp around - I have some corvettes, some light frigates, a few flak frigates, some LRM frigates, and so on, plus one of each cap. That has been working pretty well against the AI, though sometimes I do need to make use of the garrisons (offensive garrison is a hell of a thing) to win large engagements. I definitely do focus down priority targets - titans and capital ships mainly, but also starbases when I'm tackling a fortified enemy system. It helps a lot because I had noticed that ship targeting is pretty lackluster if you just let them do whatever they want.

I do, and so does everyone that I've seen in the other situations you might use the word. For example, I've never seen someone say "pay homage" and pronounce it with the "o-mazh" pronunciation, it's only with "a homage" that they French-ify the pronunciation for whatever reason. I do drop the h at the beginning of "honest", as one generally does.

I haven't gotten the new Arbites DLC but i hear its not very good, unlike the Void Shadows one which is excellent.

I thought that Lex Imperialis was also excellent. The story is well done, has some very fun moments, and Solomorne is a great party member. YMMV though.

I'm glad others are playing! Sins 1 was a masterpiece, and my basic verdict on Sins 2 has been "it's more of the same and that's perfect". The only change I don't like in Sins 2 is the removal of the pirates mechanic - while they still exist, I just don't find the current form as fun as the way they worked in the first game. Otherwise it's the perfect sequel in my eyes.

I'm curious, do you have any good guides on the strategic considerations of fleet composition? It's unlikely to be necessary for me (as I only play AI matches and don't touch MP), but I'd be interested to learn more about the game. My fleets tend to be a random mishmash of ships without any real deep strategic consideration behind it, so I'm sure I have a lot to learn.

Very well, the gauntlet has been thrown down. Let there only be enmity between us from this day forward!

I'm an American, and yes it is.

I mean... maybe in some cases, but people do write "an homage" all the time. So either they are pronouncing "homage" wrong, or they are getting the grammar rule for a/an wrong.

Oh man I have several.

  • "I could care less"
  • "For all intensive purposes"
  • Misuse of "literally" to mean "figuratively"
  • Saying "an homage". My brother in Christ, the first sound in "homage" is an H, not a vowel. You should say "a homage". Technically this one is more the mispronunciation of "homage" than the grammar rule being used wrongly

All of those get under my skin quite a bit. I just ignore it because nobody likes a grammar Nazi to correct them, but they do annoy me.

The DLC integrates well into the main game, so I would enable it (and did for my first playthrough this past year). I'm not great at character building so I don't have a ton of tips, but one thing I found is that RT is very much a game of stacking buffs. 3% damage here, an extra attack there, and when you add them up the character becomes a killing machine. And speaking of extra attacks, look out for things that say they do not count against the one attack per turn limit. They are generally very powerful options to take.

Another option might be volunteering. IDK what things are like in Anchorage, but by me there are all kinds of charitable organizations (e.g. Habitat for Humanity) that are always looking for volunteers. It's free (obviously), often pretty easy to do (because they want to make it easy to get volunteers contributing), you will generally get to socialize with people while you are there, and it feels good to do something to help others.