magic9mushroom
If you're going to downvote me, and nobody's already voiced your objection, please reply and tell me
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User ID: 1103
As someone who had learned to play VNs a particular way, make choices, restart when I got a bad ending, the fact that the game took away that option and made you live with the consequences of a story beat was really effective meta storytelling, whether DDLC is a "real" VN or not.
Funny you should mention that...
It's summer time
Not here in Oz, it's not! I'll admit Victorian winter isn't that cold by Euro/US standards, but it's still wet and dark.
...Hmm.
So, I find slice-of-life comedy completely useless (LCD sense of humour =/= mine, probably aspie-related). What I was saying was too long about Kajitsu was the common route, which has a pretty-terrible word-count-to-plot ratio; I liked some of the heroine routes (mostly Sachi and Michiru; Amane and Makina routes should have been combined, and Yumiko route is bleh).
I'm fine with romantic dramas (the two VNs I've ever rated 10/10 are School Days and Totono, and Saya no Uta's 9/10), but Steins;Gate pulls the same "blow up your relationship or the world ends, lol" trick four times (in lieu of any kind of creative solution, because "convergence"), which is why I called it misery porn.
I got pissed off when I didn't manage to kill her the first time and then I got told "You cannot go further astray" when I tried to do it right the second time.
So IIRC I tracked down the save file, murdered it, killed her properly, got the deliberately-terrible reward, and quit.
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I don't mind the micro, but there are a bunch of balance issues which really detract from the depth, even without the expansion.
(Standard terraforming is supposed to be stronger but more time-consuming - and polluting - than forests, but forests are too strong for this to work. Condensors' bonus to their own square is too strong, so nobody ever uses their interesting rain effect in favour of simply spamming condensors everywhere. Air power is kinda OP. And there's an ICS problem later in the game because of the Hab Dome limit and then the one-unit-per-turn limit binding excessively-hard.)
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