Zvi Mowshowitz reporting on an LLM exhibiting unprompted instrumental convergence. Figured this might be an update to some Mottizens.
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Zvi Mowshowitz reporting on an LLM exhibiting unprompted instrumental convergence. Figured this might be an update to some Mottizens.
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They are not good at that yet. But there are already indicators that they could become so.
So to say that machine learning can't synthesise information from two fields in ways that have not been done before needs more qualification, to be defensible.
I was talking about (transformer-based generative) LLMs specifically. I am not a sufficiently good mathematician to feel confident in this answer, but LLMs and diffusion models are very different in structure and training, and I don't think that you can generalise from one to the other. Midjourney is basically a diffusion model, unscrambling random noise to 'denoise' the image that it thinks is there. The body with spiky hair seems like the model alternatively interpreting the same blurry patch of pixels as 'spikes' because 'hedgehog' and 'hair' because 'boy'. Which I think is very different from a predictive LLM realising that concept A has implications when combined with concept B that generates previously unknown information C.
I haven't kept up to date on RL, but I don't think this is relevant. Firstly because the concept of self-play is not really relevant to text generation, and secondly because I don't suppose the ability to play chess is being applied to go. Indeed, I don't really see how it could be, because the state and action space is different for each game. It seems more likely to me that the same huge set of parameters can store state-action-reward correlations for multiply games simultaneously without that information interacting in any significant way.
I'm not aware of this. Can you give some more info?
Diffusion models work for text too. https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10909201/
The blending of concepts that we see in MidJourney is probably less to do with the diffusion per se as with CLIP - a building block within diffusion. CLIP aligns a language model with an image model. Moving concepts between different representations helps with concept generation. There's a lot being done with 'MultiModal models' to make the integration between different modalities work better.
'Self play' is relevant for text generation. There is a substantial cottage industry in using LLMs to evaluate the output of LLMs and learn from the feedback. It can be easier to evaluate whether text 'is good' than it is to generate good text. So multiple attempts and variations can lead to feedback and improvement. Mostly self play to improve LLMs is done at the level of optimising prompts. However the outputs improved by that method can be used as training examples, and so can be used to update the underlying weights.
https://topologychat.com is a commercial example of using LLMs in a way inspired by chess programming (Leela, Stockfish). It does a form of self play on inputs that have been given to it, building up and prioritising different lines. It then uses these results to update weights in a mixture of experts model.
Here's the quote from Geoffrey Hinton:
From transcript at https://medium.com/@jalilnkh/geoffrey-hinton-will-digital-intelligence-replace-biological-intelligence-fc23feb83cfb of the video.
Thanks! I'm not strong on diffusion model and multimodal models, I'll do some reading.
Again, thank you. I haven't come across this kind of self-play in the wild, but I see how it could work. Will investigate further.
This is exactly what I was hoping for from LLMs, but I haven't been able to make it happen so far in my experiments. GPT does seem to have some capacity for analogies, perhaps that's a fruitful line of investigation.
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