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Friday Fun Thread for October 25, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Factorio 2.0 and Space Age dropped on Monday. A new batch of puzzles & logistics to solve & optimize are here. Since I discovered the game back in 2016ish, it's good to see new challenges outside the mod scene.

So far, I've put in enough time to launch a rocket (formerly endgame research, now mid-game) and research bot logistics.

I'll need to make notes of an actual bare-bones build for the new space station mechanics. Other people who can put in more time than I have are already handling exploring other planets. I'll get to that in due time.

Please no strategy spoilers. I haven't had a chance to get it wrong in a while - going from "suboptimal" to "good enough" to "pretty sharp" is going to be the most fulfilling piece of the game.

I'm so excited to get into this, but I already blew my wad on Mechwarrior 5: Clans this month. I know some people can play these automation games over and over and over again. But I tend to play to the endgame once, "win" in so far as a win condition exist, and then kind of lose interest in doing that grind again or faffing about in a post game grind. I want to believe this expansion is enough of a remix on that puzzle to make the journey interesting again for me, but it's no sure thing.

The cool part is it seems like there's a high end goal to beat the game now. It's not "win in 4 hours then fuck around with the post-game content for no reason" now. Although I can see massive opportunity for that with the new quality system.