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Friday Fun Thread for February 7, 2025

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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  • Small weapon and small shield

  • Small weapon

  • Two small weapons

  • Big weapon

  • Small shield*

  • Two small shields*

  • Big shield*

Which do you find the coolest to look at? Which do you find the most fun to use in games?

IMO, "small weapon and small shield" is coolest, but "big weapon" has ended up being the most fun to use in the action-focused video games that I've played (e. g., Dark Souls 2, Nioh 1, and Gundam Breaker 4).

*Among video games, those in the Dark Souls series are the only ones of which I am aware in which these setups are semi-viable (not counting Captain America–style shield throwing). Among tabletop RPGs, GURPS provides a fair amount of detail for shield users (1 2 (a b)).

Small weapon, two small weapons, and one big weapon all tie for coolest to me. Any amount of shields automatically reduces coolness due to the implication that the warrior can't just dodge every attack. However, the small shield, two small shields and one big shield probably tie for 2nd, due to the implication that the warrior doesn't even need a proper offensive weapon to defeat his enemies.

In my books parrying is cooler than dodging because it's typically tighter timing and a greater level of counterplay.

That's definitely true, which I forgot to mention in my previous comment. Parrying with a slender offensive weapon like a sword, in such a way as not to damage the blade, is cooler than parrying with a large defensive tool like a shield. Somewhat similar to how having a sword a shield is less cool than just having a shield for both defense and offense.