This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.
Post your project, your progress from last week, and what you hope to accomplish this week.
If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service

Jump in the discussion.
No email address required.
Notes -
This ended up being caused by only some of the faces in the 3d model having textures, with the rest relying on material color and phong shading, but my fragment shader didn't know that so it was trying to use a junk texture for those which just led to this banding effect.
Creating another vec4 and treating the x component as a boolean to signal to the fragment shader whether it should sample from the texture is the best I could figure out how to solve this.
Anyway, looks much better now. Ride or die time with the homies is one step closer.
Still having trouble finding a 360 degree panorama I could use. I might just go to a parking lot in a scenic skyline park of town and take a photo sphere with my phone.
is the car model fully UV-mapped?
Action shot of the Charger on a "road".
/images/17467587024084995.webp
More options
Context Copy link
It is, yeah. I downloaded a free Dodge Charger Daytona Hellcat SRT model from sketchfab.com.
Not Dom Toretto's signature black Charger but it'll do for now.
More options
Context Copy link
More options
Context Copy link
More options
Context Copy link