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Culture War Roundup for the week of June 9, 2025

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Would you have liked all those indie hits if the artwork and text copy were noticeably AI generated?

In most cases I definitely would not have enjoyed them as much, no. Even I would say it would likely have taken away from the product - I do agree with you that AI art for the most part isn't inspiring to me, and there's a lot of noticeable artifacting in AI generations. Used as is, it's very immersion-breaking.

However, I'm not so sure it's likely to stay that way, and even in its current incarnation I can see very many use-cases for it. As an example there are many highly pixelated/low fidelity/dithered indie games which rely on the style precisely because of its simplicity, and it's not that difficult to selectively crop and edit AI image outputs in such a way where it's not recognisable as AI. You're still going to need to do a lot of work to make it look good and fit within the game's intended aesthetic, for sure, but it cuts down on time significantly when you're comparing against doing it by hand. Producing novel textures for 3d models are yet another possible situation where it could be quite helpful, I imagine. Its output usually isn't good enough to just use verbatim, but it can help speed up the process of game development and that's where I think its true utility lies at the moment.

Factorio would still be a banger. Creeper World would probably improve significantly.