This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.
Post your project, your progress from last week, and what you hope to accomplish this week.
If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service

Jump in the discussion.
No email address required.
Notes -
Update.
I finally decided to look at the "normal map" for the wheel and notice it's ... painted on looking? The top right of the circle is dark and the bottom left is shiny which is the behavior I'm running into. As the wheel spins the shine "follows" it towards the ground and then up the back until it loops around again.
/facepalm
Looks like the person who made this model didn't ever expect the wheels to actually turn, which you know, fair. Surprised they did this because the rest of the car relies on reflecting the ambient lighting instead of painted on lighting.
I'm embarrassed it took me this long to decide to check the data.
EDIT: fuck, that's not actually the problem. the normals map is not a shade map. it makes sense that the "color" at one end of a circle is different from the other end
/images/17502758176521997.webp
More options
Context Copy link