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Friday Fun Thread for June 20, 2025

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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So I got a Switch 2. Because I'll always be a Nintendo kid at heart.

My old Switch was dying. The fan in it was making a god awful racket. So I hadn't turned it on the last few months because I planned on just transferring everything to a Switch 2 anyways. I may replace the fan for fun and practice and sell it now that I'm not concerned about losing data.

First order of business was finally finishing the playthrough of Final Fantasy XII that had about 3 hours left to it. I fucking love this game. Favorite Final Fantasy by a country mile, and the only one I still fire up from time to time. Personally I preferred the original's license board over Zodiac Age's job system, but it is what it is. I generally always prefer things the way I first experienced them.

The game was still as obviously flawed as it was when I first played it in 2006. The first half of the game is way stronger than the back half. The entire plot seems to revolve around chasing McGuffin after McGuffin to no consequence what so ever. Every time you finally get a McGuffin, some cutscenes halfway across the world with characters you never meet happen which move the plot along independent of anything you did. That said, I still love the real time combat and gambit system, the localization is top notch and the accents they gave all the groups really heighten the expert world building that went into Ivalice. Ultimately it's a game that is a work of art despite itself.

Don't mind me, just jumping off of you since you mentioned FFs and favorites and I had a pre-prepared ranking. Ahem. The FF series:

1 - one of a very rare few games where I will use the phrase "good for its time" seriously. A bit slow, rough around the edges, probably not a good starter for non JRPG folks. Raised to middle of the pack by stinkers at the bottom.
2 - a very deeply flawed game with few redeeming factors. A stinker at the bottom.
3 - a bit fresh, a bit new, a bit flawed. Eh. Middle?
4 - mostly good, a little great, a couple sticking points. High middle.
5 - yeah, good shit! Top of the middle or bottom of the top.
6 - chef kiss emoji.
7 - chef kiss emoji.
8 - some real question mark choices push it down from where it could've been.
9 - chef kiss emoji.
10 - chef kiss emoji.
11 - N/A, go home and play a single player game.
12 - Fuck you, Vaan. Do not pass Rabanastre, do not Collect Fran and Balthier. To the bottom with you.
13 - Just really weak. (Mostly) nothing to HATE, but so little to love that it can't overcome the flaws at all. Way low.
14 - N/A, pls stop putting MMOs in the numbers kthx.
15 - terrible combat, fun road trip. Low you go!
16 - a spark of greatness, wasted on samey filler and bad overall plot pacing and shaping. Get on down to low tier.
Ranked: 11/14 <<< uncrossable apples and oranges gap <<< 2 < 12 < 13 < 15 < 16 < 8 < 1 < 3 < 4 < 5 < 9 < 10 < 7 < 6

Honestly, though, most of what bothers me about 12 comes from a huge pile of factors almost everybody else considers trivial - they're all just big problems for me and when you stack them all up the experience is incredibly grating.

I played 16 recently based on enjoying the demo a ton, especially the real-time combat. Unfortunately, the full game didn't add a whole lot of depth to the combat, and the story ended up being a major disappointment, going a very well-trodden boring route after the demo appeared to set things up for a really intriguing medieval politics kind of plot. Really sad that what could've been a very bold step into a new direction for the franchise ended up being so half-assed.

I never finished 13, but I still think it has the best combat system out of any FF game I've played, including 7 Remake. Almost as a rule, I have a great distaste for turn-based combat systems, but I found the whole Paradigm Shift system of changing party members' roles in real-time during a battle and spending 90% of the time doing tiny damage to stagger the enemy so that you can deplete 90% of their HP in that 10% stagger window to be highly engaging. A shame about the storytelling, worldbuilding, and hyperlinear levels for the first 20 hours of the game.

I'll always have a soft spot for 8 for being the 1st JRPG I played and blowing me away with its huge explorable world and cinematic cutscenes. Even if the Junction system turned out to be pretty bad, and the story went off the rails near the end. The space base scene and Laguna's love story will always tug my heart strings.