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Friday Fun Thread for July 11, 2025

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Yeah unfortunately the dragon temple is... real bad, imo. Though to be fair I got through it, whereas the final dungeon was so hard that I can't actually make any forward progress and kinda stopped playing the game as a result.

Overall I felt that Metaphor was a pretty uneven game. There are some real high points, but also some real low points (like the aforementioned dragon temple). I enjoyed it well enough, but I don't think I would ever play it again (and haven't even managed to finish my first playthrough due to the difficulty issue I ran into).

When you say "Final Dungeon", I assume you mean Skybound Avatar? Yeah, that one was a bit tough, with no good enemies to mage-MP grind on, but it's also slightly shorter than I expected. ...And I just now remembered those teleporting liches. Man, fuck those guys, but I guess it wouldn't be a proper Atlus game without them and the legged fish.

Yeah, that's the one. I'm currently at the part with the teleporting liches, I believe. They fuck me up, such that if I don't get a perfect first round (i.e. not randomly getting the "enemy has recovered from stun" when I hit them), I pretty much have to restart the fight because I won't be able to burn them down before they leave my party seriously hurting. As you might imagine, having to restart fights that much got tedious pretty quickly. If/when I start the game back up, I'll probably go back to earlier parts of the dungeon to grind EXP and A-EXP on the weaker enemies. That way I won't be so outmatched with the stronger enemies.

Aside from overloading on strike damage and synergies just for them, I wound up being very conservative with my early turns - If they didn't get unstunned by the first few attacks, I'd just buff or pass turn with my remaining icons, then let loose in the second round. Made it slightly less frustrating than having to sit through their bullshit before I could hammer that rewind button.

If it's any consolation, you should be near the very end of the dungeon, if I recall. Just that last miniboss, then the boss (who isn't who you might expect, to avoid spoilering others reading this - the game teases an additional boss fight afterwards, with a save point and everything, but it's just a conversation, so no need to burn through recovery items).