This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.
Post your project, your progress from last week, and what you hope to accomplish this week.
If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service

Jump in the discussion.
No email address required.
Notes -
Alright! Even though I could spend some time cleaning up the code, it seems to be mostly working the way I want, and it's 2x faster than the retarded version (and that's with the dev database which is basically empty). At some point I'll try to find a way to make either even more efficient or more readable, but I'm pretty satisfied at the moment. Just have to fix one or two more bugs that came up, which will be my task for this week.
How are you doing @Southkraut?
Also, @FCfromSSC, you never asked me for a ping, but if you don't mind, I'm curious about your Blender adventures.
Blender Adventures: I had a low-poly machine pistol model I was working on, an original design of my own. I've been working on a high-poly model to do the full texturing workflow, and got bogged down learning sub-D best practices on a detail-heavy helical magazine. That's pretty well done at this point, but I think I'm going to need to learn retopo and sculpting for the grip, and how to do clean intersecting curves in geometry for the complicated suppressor design. All of that's been on break for the last few weeks; while I'm teaching drawing lessons and a bible class at a Christian summer camp. I'm back home this weekend, and should be back to Blender shenanigans next week, doing retopo for the grip and getting into blender sculpting.
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