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Notes -
Great post. I do think, though, that if you narrow things down to the modern, “backrooms” type of liminal space, it fits into the broad category of depictions of common dreams. It’s less about horror, or the edge of the forest, and much more about the strange, incompletely recreated, bizarrely navigated versions of reality we dream of. I distinctly remember having dozens, maybe hundreds of individual dreams almost identical to backrooms type spaces (endless corridors and rooms made up of components of buildings I had navigated in real life) before I became familiar with the concept. If I had to speculate I would say that our own generative intelligence isn’t generally able to create fully realistic, fully plausible, fully coherently navigable (in the ‘interior dimensions match exterior dimensions, rooms plausibly fit the space and connect appropriately etc) interactive environments in our head - at least for those who haven’t specifically trained memory palace type techniques, and even those involve only a very limited form of three dimensional reconstruction in some form - so we have these weird spaces we navigate in our dreams, not in a sinister way but in a processing capacity way. The primitive AI we have works in much the same way, it can generate already compelling video and imagery but struggles (albeit ever less so) with multiple angles of the same event or space, with that exact coherence I mention above.
The liminal space idea is just one in a long line of attempts by artists to depict the contents of our dreams.
Huh, interesting. I don't really think of it like that. When I think of the backrooms kind of genre, I think of being a small child and seeing the boiler room at my elementary school. Being six years old, the boiler looked enormous, loud, dangerous and fascinating and hidden. When I think of endless dream spaces, I think of occupied spaces, or of forests.
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