Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.
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Notes -
Video game thread
I haven't played anything in weeks. Been too busy with a responsible adult mode/productivity streak. Haven't been getting enough R&R and became a bit worn down. Please tempt me into some fun gaming.
Nioh 1 and 2 (fast-paced action RPG)
Dark Souls 1 and 2 (slower-paced action RPG)
Gundam Battle Operation 2 (mecha action)
Death Stranding 1 and 2 (terrain traversal)
Quarries of Scred (mining game—no brain required)
Freeways (interchange-design game)
Slipways Classic and Slipways (interplanetary transport network–design game)
I was hoping for subjective descriptions of fun, interesting gaming sessions people have had recently.
We enlisted too early in this flashpoint war. We're straining both the mechwarriors and the support staff so we're riding out in our second line mechs (and honestly vehicles doing the heavy lifting at this stage).
The company is only 3 months old. We're barely equipped for sentry duty with just one omnimech and a converted industrial mech and some looted tanks and APCs that send no fear into even the smallest pirate bands.
But the pay was slightly better than our usual ones and war is our business so when the great house put out the call for mercs to take a series of raid defenses here we are hoping to be able to cobble a lance together for as long as the war lasts.
So here I sit in my salvaged Kitfox cockpit for the third time this week, with the whole company looking for me to brawl with this pirate lance while they sit on the ridge picking off the turrets. The blasted heat of this world slowing their progress.
We fight because we can't afford not to, I just hope this job will pay better than the last one. I've clawed my a couple hundred thousand C-Bills together but that's only enough to pay this month's bills and this month is almost over. At least I have one XL engine to sell if things get dire. We almost failed in the first month from lack of funds.
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Nioh: Use seven different weapon types (Nioh 2: eleven) in three stances (dodgy-but-weak low stance, powerful-but-slow high stance, and good-at-blocking mid stance) in conjunction with yin-yang magic, ninja skills, and guardian spirits to rampage through Japan, slaying samurai and demons by the dozen. This series is more fast-paced than the Dark Souls series, with a mechanic that allows you to recharge your stamina more quickly with good timing.
Dark Souls: Plod through a fantasy apocalypse, wielding a plethora of different weapons (or several different types of magic, if you prefer) against undead, demons, and the occasional humanoid enemy who mostly plays by the same rules. Stamina management is key.
Gundam Battle Operation 2: See glowing description here.
Death Stranding: Plod through a sci-fi apocalypse, delivering mountains of cargo on your back. This game takes "walking simulator" literally—the player must pay attention to every rock in his path, and take the momentum of his burden into account in picking which way to walk. Later you can upgrade to motorcycles and trucks, but they are far from all-terrain (until you build highways).
Quarries of Scred: In this fun game with simple pixel art and arcadey physics, you mine for gems. But watch out for boulders that may fall on you!
Freeways: Draw ramps and roundabouts to solve interchanges of increasing complexity. Dozens of puzzles are included.
Slipways: Draw interstellar hyperspace routes to level up the planets in your sector. The classic version has nice pixel art, while the final version uses more polished 3D graphics and has fancy quests.
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