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Notes -
Captain of Industry. It's an early access game, sort of 3d Factorio / with a dash of colony sim and resource management(unlike Factorio, quite difficult on higher difficulties). I reviewed it here. Since the review was written, the devs added trains and made solid performance improvements, allowing more vehicles/larger maps. Next are, iirc, bridges and amphibious vehicles, sometime this spring.
@TowardsPanna
Made it 2/3rds of the way through Encased. I'd say the criticism is somewhat warranted but more in the sense, by the second half of the game the whole things get repetitive. If the story and setting was engrossing, it'd be no issue.
But the writing was never that great to begin with and the story is uninspired. The combat gets laughably easy once you get a few companions. There's no scaling and the XP given is too large. Quests are mostly uninspired. It's sad that the development was unfinished as, with some effort, the game could be 7-8/10, instead it's like 6/10.
I might finish it eventually but I'm not expecting it to get much better tbh.
That's a shame. It seemed promising at first. Thanks for the ping!
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