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Notes -
Gaming subthread.
I arrived at the end of the first batch of main quest content of Arknights Endfield and while I didn't quite reach max level/endgame content yet, I think I can say that the game has been generous enough that I could make the team I wanted without having to pay anything and I'm pretty certain I'll be able to reach endgame content with that team. I did put in a lot of hours. The monetization seems well balanced in that, if I really really want to get a specific 6 star, I probably will be able to accumulate enough banner pulls to do so, but not often. However, it's less balanced in that from what I understand, one wouldn't be able to guarantee one without spending way more money than I can ever imagine spending on a virtual waifu for a game. I think it comes to about 2$ per pull, 80 pulls for a guarantee to get a 6 star that will in 50% of times be the banner one, 120 pulls for guarantee to get the banner 6 star. Maybe it'd work if you only need a bit of a boost to get your guarantee for a specific banner, but I can't imagine paying that much ever.
Not that I'd need to, the game gives you 2 pretty good 6 stars for free (Endmin and Ardelia) and playing the content over the first month I ended up with 4 extra 6 stars on top of the two they give you, and that's not counting that I got at least two duplicates in those. And even then, I could have built a team of 4 and 5 stars, they're not necessarily inferior to 6 stars, they just tend to have less dramatic designs.
The factory gameplay is addictive and creates reasons to log in every day, but I'm looking forward for more stuff to be unlocked in the 2nd region, as the game is hinting at more content for the factory that isn't quite there yet. There's factory-related concepts I've barely started interacting with. Some of the side content is less fun, though thankfully can mostly be ignored for now. The tower defense stuff isn't very well implemented to my taste.
The main gameplay itself is fine, it's a like a more action oriented, simplified MMORPG. What is really next level for this game though are the production values. I don't know how much other games in this genre (single player, action RPG gacha games, like Genshin Impact) made but the company behind Endfield clearly believes they can make a lot of money because this is not a cheap cash grab. Almost everything is voiced, and that's a lot of voiced lines... Like, a LOT. Over I think 4 languages? And it's pretty good voice acting too, I was surprised to hear the people in the 2nd region, which is "china themed" have the very distinctive accent that native chinese speakers who speak good english end up having. Animation are lush and high quality. Graphics are as good as they could be while maintaining the ability to be played on either computer or mobile.
..looks like.. anime Factorio with simplifed MMORPG layer?
More like the other way around, the bulk of the gameplay is the action RPG, so it's simplified anime MMORPG with a Factorio layer. It tries to be an "everything" game with some of the side activities. You get puzzle gameplay (nonogram/picross inspired), market trading, tower defense, relationship management/courting (giving gifts to your waifus)...
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