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Friday Fun Thread for June 26, 2026

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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I’ve become a (possibly very bad) scalper.

Console prices are shooting up. Microsoft just increased the Series X/S’s price by like $150 across the board. Sony increased the PlayStation’s price by a similar amount recently.

There’s chatter that retailers are struggling to get stock for the anticipated Grand Theft Auto VI boom, which is going to sell a ton of consoles to people who never upgraded from last gen because they had no need to (I looked this up, and the *first current-gen-only Call of Duty is this year; the first current gen only EAFC game is also this year).

I had an Xbox for a while, but it broke, and I had a PS5 but it was lost / possibly stolen in an apartment move. GTA6 isn’t on PC, so I need one of them. So I went to a physical store about an hour ago with a minor (like 10%) discount on the window price for PS5s and I thought, on a whim, that I’d buy out the 4 other units and keep them all in a box until November, then sell them.

I will report back with my win or loss.

I can’t help but watch the conventional wisdom on GTA6 and shake my head.

  • GTA6 will sell more than any other game in history
  • Rockstar can charge whatever they want and people will pay it
  • There is the huge crowd of casuals who only play GTA and they’re all going to buy it
  • We won’t have enough PS5s to meet the demand
  • There are millions of people ready to spend $700 to play gta
  • The most hyped game off all time.

This reminds me of the 2016 “Hilary will win” crowd. People just repeating conventional wisdom and confusing that for analysis

In your case, it’s probably not a bad move given your points on COD and FC.

But as far as GTA goes, I fully expect it to not meet expectations for impact on gaming or sales. 13 years since its last release is more than enough for it to be out of the general zeitgeist. All of the original creators are long gone. Rockstar announced they’ve excised the juvenile and frat house humor. And it was in peak development during the years where developer trends were at their worst - and we are now fully seeing the ramifications of those trends.

I just don’t think it’s culturally relevant to anyone under 20 years old. I played my first Grand Theft Auto as a PC CD-ROM demo from PC Gamer (I think). I played the hell out of that game with WinAmp in the background and Sublime MP3s playing music. GTA3 was every bit of the revelation people say. And there was continuity for nearly 20 years between Grand Theft Auto and GTAV. 6 will just not hit that same way. For a lot of reasons.

Just my opinion though. I can’t wait to see what happens.

In regards to current gaming trends I can safely say that all of my predictions are wrong recently.

I thought RE9 is most mediocre game in the series and even worse than RE8, yet even after two months since release everyone keeps telling me that it's masterpiece 10/10. Mediocre location that very heavily borrows from RE2 two-wings police station but smaller and almost no back-tracking, with puzzles that can be solved in the same room, and dumbed-down crafting mechanic that gives mountain of resources is apparently enough to "wow" the players so they can say "this is the best RE evaaaah!!!".

Pragmata is even worse, since that game has no adequate enemies, just victims waiting in line for you to complete this weird mini-game that feels completely unnecessary.

Which just gives me an idea that current gaming market is just vibes and marketing. GTA6 will break records.

Recently I was speaking to a friend about this and his interpretation of current games can be summarized as such:

Because contrary to what most people say, the common player does not want good combat. They want the illusion of good combat. Snapy moves, fast pace, easy controls, flashy, and short. They want easy wins but with the game pretending it wasn't easy. Dopamine without investment of time.

That's why we went from "slow but tactical" combat to "everyone is a DPS" combat to "just do your rotation" combat to "you only have 4 buttons, they all invoke a cutscene" combat.