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Notes -
Bit of a hijack, but the theory sounds intriguing to me as someone who only has D&D experience from behind the DM screen. To any players here, is this something you actually feel during tabletop play? (Emphasis on tabletop)
I run a beer-and-pretzels game for friends, and have felt increasingly compelled to juice up encounters from the books as they happen, so they are more engaging for a party of
munchkinspower players who are less interested in the RP aspect of the game (thankfully so; I'm not good at roleplay) and are mostly here to kill shit and commit heroic atrocities, with a martial-heavy party fairly well-optimized for such.Given that four of us, myself included, are big
no-lifersenjoyers of Path of Exile I can definitely understand the appeal of trash fights; the "captcha fight" term would probably fit many of my adjusted encounters, since I try to take the murderhobos up at their game to keep it fun and engaging. My justification for juicing encounters is that by the books, many crumple too fast to five martials (most with long-range options); the players seem to actually like judiciously spending resources and having to strategize together around unexpected counters like walls of force or unlucky save-or-suck hits (they fondly remember and eagerly retell their moments of so doing); and trash fights IMO are less well-suited for tabletop where any combat still briefly grinds the game to a halt as we unpack minis, draw the arena, roll initiative and go one after the other.Why not combine the approaches? Have trash enemies mixed up with a few serious ones. Lancer does that with Grunt-type mechs and Exalted has "extras".
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