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Notes -
Bored of most games at the moment.
Have an itch to return to modding Starfield, but it'd be casting pearls before swine. The game itself is wide open for adding depth, systems, gameplay, meaning, purpose, lore.
But, if downloads and hype are anything to go by, the player base does not want meaning, or purpose, or lore. They want their character to be hotter. They want the companions to be hotter. They want their hot companion to have blonde hair and not black. They want to be able to fuck all of the hot companions at once.
Oh, and they want guns. Not cool sci-fi lasers and particle beams appropriate for the setting. They want their AR-15 lovingly ported in so they can sling lead around like the game's not set 300 years in the future.
sci fi lasers and particle beams are boring if they don't create a more exotic experience than slugthrowers, and if they create a more exotic experience, that means they exploit different niches and so don't replace slugthrowers. Also, the AR15 is a reasonable guess at what a slugthrower will look like 300 years from now, odd as it may be to consider. The reasons are complicated and interesting, but the upshot is that there's a feedback loop running popularity > market share > stacking iterative improvements > excellence for purpose > popularity, such that the AR15 pattern is steadily outcompeting and driving to extinction all other designs, and it doesn't look like this will change so long as we're using chemical slugthrowers.
I will say, if I were doing far-future slugthrowers, I'd at least go electrothermal and try to drive design variation that way.
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I mean, that's literally every game in existence. There are some... impressively degenerate mods for the Total Warhammer games, and I don't just mean for the Slaanesh factions.
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