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Baldur's Gate 3 thread (no spoilers outside of spoiler tags) - reviews, technical matters, griping etc.

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Act 3 is absolutely the weakest act (although it also had my favorite Boss). I did not encounter any bugs but there are so many parts of the narrative being kept track of that Act 3 is where something would show up. I've heard of bugs showing up regarding Oathbreaking Paladins in Act 3, but i never had one.

If you've already sunk your teeth into the game into Act 2 then it's worth it to see it through to the end.

My biggest complaint with Act 3 isn't the devs politics but rather that there are so many plot threads that need tying up that the Act doesn't have a strong "Do X then Y then Z" narrative structure. Instead it feels much more like going down the checklist of plot points that need to be wrapped up. A bit of a "wait remind me who this is?" issue.

The best part of Act 3 is that you really get to feel like your party has come into it's own. Everyone is levelled up. End game equipment starts coming into play. You feel like everything you've been building towards has really come into it's own and you can bask in the fruits of your labors. But the game really simply isn't balanced at that level 12 and the solution of 'add more enemies' tends to make some combats a slog.

It's a Larian CRPG so the illusion of choice is precisely that. Most conversations are more about the tone/flavour of how you respond than an actual diverging choice. But there are still real choices in how you want to approach the ending and i'm satisfied with the path I took for (in my eyes) a maximum Good ending.

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Alright. I'll keep playing. :)

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