I am by no definition a gamer. I liked Larian's Divinity games so I tried this one way back when it was in early release, bounced off the fight system and forgot all about it until the official release. Right now I'm slowly (very slowly) making my way around it, mainly by ignoring the main plot driving you to get to Baldur's Gate and just wandering around exploring the world, which is my main interest.
I'm enjoying it, mostly because I'm also ignoring all the stuff about romance and whatever other woke/culture war topics are being thrashed out (no, I do not care about the bear-effing because I'm not going anywhere that kind of thing). My main complaint is the usual complaints people had with the Divinity games: travelling around the map is so damn slow (the waypoints are not useful for "I want to walk from here to there but be able to move faster than a shuffle") and the combat system (oh, so my party's momentum lets us move three steps and then we're done, but the NPC mobs can hit us three times in a row? how does that work, eh, Larian?)
Yeah, I'm dying but not quite so much as I expected, and at least when I respawn I have a good idea what not to do this time round. So I'd say it's 6 out of 10 experience so far, might bump that up higher as I get better at what the damn game wants me to do.
It's also part of the layout, I keep forgetting I can use Dash because the buttons are so small and similar. But you're right about the slow AI where there are six mooks and each has a turn and is 'thinking' about where it can go. I'm going "hurry up so I can get this over, my party should be able to smash this low-level group instead of standing around waiting for each of you to make your move".
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Notes -
I am by no definition a gamer. I liked Larian's Divinity games so I tried this one way back when it was in early release, bounced off the fight system and forgot all about it until the official release. Right now I'm slowly (very slowly) making my way around it, mainly by ignoring the main plot driving you to get to Baldur's Gate and just wandering around exploring the world, which is my main interest.
I'm enjoying it, mostly because I'm also ignoring all the stuff about romance and whatever other woke/culture war topics are being thrashed out (no, I do not care about the bear-effing because I'm not going anywhere that kind of thing). My main complaint is the usual complaints people had with the Divinity games: travelling around the map is so damn slow (the waypoints are not useful for "I want to walk from here to there but be able to move faster than a shuffle") and the combat system (oh, so my party's momentum lets us move three steps and then we're done, but the NPC mobs can hit us three times in a row? how does that work, eh, Larian?)
Yeah, I'm dying but not quite so much as I expected, and at least when I respawn I have a good idea what not to do this time round. So I'd say it's 6 out of 10 experience so far, might bump that up higher as I get better at what the damn game wants me to do.
...
It's also part of the layout, I keep forgetting I can use Dash because the buttons are so small and similar. But you're right about the slow AI where there are six mooks and each has a turn and is 'thinking' about where it can go. I'm going "hurry up so I can get this over, my party should be able to smash this low-level group instead of standing around waiting for each of you to make your move".
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