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Small-Scale Question Sunday for March 24, 2024

Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?

This is your opportunity to ask questions. No question too simple or too silly.

Culture war topics are accepted, and proposals for a better intro post are appreciated.

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Tell me about your favorite mods or most interesting fan projects you know. A while back when I was prepping for a roadtrip, I looked into emulator options and games to play during in-between time. Pokemon, was of course, on that list, but since I hadn't played pokemon for over 10 years, and wasn't interested in going thru the grind loop again, I started digging around the ROMhack scene. Most mods were of the usual, outdated, poorly documented, sort. There were only 2-3 polished and highly rated ones but they didn't really grab my interest. But one recently released ROMhack stood out, with its ambitiously vast scope of changes and the author's unwavering dedication. Pokemon Sweltering Sun, a hack based on Ultra Sun (2017, for the 3DS), that in the author's own words, tries:

To have every single Pokemon be fun and viable to use for the entirety of the game... thanks to new moves, abilities and so much more.

By every single pokemon, he means every single pokemon, and to wit, has uploaded a 488 video playlist, covering all 800+ pokemon (the hack adds all mons from gen 1-7), explaining each redesign thought process. There's also a neat spreadsheet pokedex with all the changes for "easy" reference (and it will cause your browser to lag). As a modder, I can tell you that is not normally, This very very insane. It is one thing to make an ambitious mod, it is two things to be super disciplined about clean documentation, and it is three things to have so much sustained passion, because in the process off writing this, I noticed the mad lad has still been pumping out content and just announced a brand new romhack project.

Fall From Heaven 2 for Civ 4 and the Fall From Heaven ecosystem generally (Erebus in the Balance is the most tame, Wild Mana the richest and Master of Mana the furthest from vanilla). It's basically a dark fantasy total conversion with interesting lore and a bunch of new mechanics: magic, heroes, armageddon counter. All of the civs have their own identity - the Illians have rituals to bring back the God of Ice, the Sheaim are here to end the world and the Calabim are vampires. Later in you can summon factions of demons and angels.

Advanced Civ for Civ 4 because they somehow managed to make the AI much smarter while improving performance significantly. Most mods just add huge amounts of content the AI can't use well, this is the opposite and deserves praise for technical skill.

Anbennar for EU4. Another fantasy total conversion, adding a magic system, non-human races and an enormous new map. Reclaim the empire of the Precursor Elves as Venail, unite the Empire of Anbennar or crush the world under the centaur hoof of Khuraen Ulaeg.

Third Odyssey for EU4. What if the Byzantines left for America in 1444? The mod struck me as overly complicated mechanically but the premise is irresistible. The soundtrack is also pretty good.

Ultimate Apocalypse for Dawn of War Soulstorm. Adds a huge amount of content, many new factions and Titans (that are way too big for the maps). The music also goes hard.

Forged Alliance Forever for Supreme Commander Forged Alliance. It's basically a balance patch/multiplayer community with its own submods.

Zero Entropy 2 for Half-Life 2 - fan made Half Life 3 from the perspective of the Combine's top guy.

Equestria at War for Hearts of Iron IV - enormously rich and detailed atrocity/total war simulator but set in the world of My Little Pony: Friendship is Magic. Like many I was intrinsically sceptical of the premise but the bronies did a very good job.