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sohois


				

				

				
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sohois


				
				
				

				
0 followers   follows 0 users   joined 2022 September 05 06:51:38 UTC

					

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User ID: 477

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A new release sold 13000 copies, much lower than the figures for some of the other books.

Why would you post something that harms your own argument? Or are you saying that the 15million figure is the comparison? Except that's not the same time at all, those books were released in 1991 and that's 20+ years of sales, not to mention a massively book industry

This is a classic "lack of charity", accusing your ideological opponents of not holding the views they say they do based on basically nothing

don't get me wrong, I think lockdowns are almost certainly the greatest government disaster outside of war, but I don't think the economic arguments against them do much when compared to life years lost vs life years saved and the moral argument against arbitrary restrictions on freedom.

One of the reasons why lockdowns perform poorly in data measuring lockdown vs no lockdown seems to be that people largely restricted their own behaviour such that you had many people voluntarily locking down. This can be seen in graphs showing collapses in things like restaurant visits before any lockdowns are introduced.

So there's definitely a question of whether no lockdowns wouldn't have seen many negative economic impacts anyway. And, as you mentioned with places like Sweden, we live in a globalized world. Supply chain impacts from other countries locking down - especially china - would still have hit if some nations decided not to follow lockdown orthodoxy.

Bannerlord is essentially player generated though, it merely provides the scaffolding for player decisions

The original comment suggests that the US playerbase for LoL is higher than other nations. I would imagine that Chess also has the largest number of players coming from the US compared to other nations. Both are different from football, in which the US playerbase is dwarfed by other nations

You just need to scroll down on the first link, it's at the bottom

It's just a matter of aim. Lin-Miranda didn't write Hamilton with the purpose of appealing to as many demographics as possible or getting good press from left-wing media. Black dwarves and elves in the rings of power was done with such cynical purposes (or at least, if the showrunners were earnest about it, they were so bad that it's impossible to tell).

Quality goes a long way as well. I've not seen Hamilton, but it's always been super hyped by everyone who talks about it. I wonder if there are good examples of something being both amazing but still getting blasted for DEI. I've always heard from normal friends that Last of Us 2 is an incredible game but that hasn't stopped vast parts of the internet from remaining permanently opposed to it, but I've never played the game myself

none of it makes sense until you get about 95% of the way through the game

This is true of pretty much all Final Fantasy stories. Actually the FF series is an interesting case study for this topic, seeing as games have been consistently released for the past 30 years with many of the same people involved again and again.

If you're doing a deal online, it will be with a used car dealer like Cazoo. Which there probably isn't anything wrong with, you'll get peace of mind, but you also pay a big premium. If you're buying from a private seller, you'll need to do it in person, and the best platform is Autotrader.

A lot of private sellers probably won't be willing to take the car to a mechanic for you, and used car dealers certainly wouldn't.

I'm not sure on automatic premium, probably sub 1k for an identical year/mileage car? So about a 10% premium at your budget.

What are you looking for in terms of age and mileage? How far would you be willing to push to get a better deal? I went from buying private, to buying at auction, to buying salvage at auction and repairing them myself so I've run the gamut. I'm going to assume you won't be doing the latter, but auction is still a viable route if you're okay to gamble a bit.

If you're going autotrader, then 10-15k will be more than enough to get a 'prestige' sedan, a BMW or Merc type. For comparison sake, I just sold a Jag XE, 2015, for around the 6k mark. I'd imagine that a 2015-17, 60-80k milage sedan from any of those brands would be fine. You'll want a diesel if fuel economy matters, especially in Scotland where you won't be taking so many short trips.

Would I recommend the XE? Probably not, it will be a bit more work than you would like although I think it is the best looking in that category. Really I don't think you'll do much wrong just finding an e220 or c-class Merc in that price range. If you want more mod-cons and keep the budget low, a Mazda 6 perhaps?

I feel like responders to 2rafa's post would have benefitted from defining what it is "good writing" means to them. Whenever conversations start about writing quality it seems like every person takes their own idea into it without explaining what that is.

Is good writing the overall feel of the narrative to you? Is it the plot itself? The prose, the dialogue, the characterization, the worldbuilding?

If I think of a great video game narrative, I tend to think of games that do something interesting with the medium, something like the adventure game 999. However, I wouldn't describe 999 as having good writing - the plot and dialogue are merely ok, it's how it utilizes the medium to deliver everything that makes it shine.

Similarly, some games basically abandon "writing" altogether; someone below mentioned Ico, and Ueda's games always opt for very minimalist stories, which is something you can get away with in a game but not in other mediums. However, simply opting out of writing shouldn't be called "good writing" even if it produces a very good game.

Meanwhile, titles like Deus Ex and Metal Gear Solid have very interesting plots and worlds, but the prose and dialogue are distinctly sub-par. I think this is what 2rafa means when they say the writing is bad.

Of course, both titles offer a lot to discuss in that regard. For example, how much of their experiences are defined by the technology of the time? Infamous lines like "What a shame" and "A bomb!" in Deus Ex might work a lot better with modern animations and voice acting. On the other hand, Kojima's 4th wall breaking was bold at the time but would be passé if done now. Plus, if they weren't very good games in other aspects, would anyone remember them?

I'm not from the US and have never bought a copy of Sports Illustrated; it's only really known outside because the swimsuit issue had reached iconic status. But as yourself and most other posters have indicated, the swimsuit issue and changes around it probably had little to do with the overall success of the magazine. It was apparently a weekly magazine up until 2018, and you have to assume that the other 51 editions every year would need to do well for it to have survived so long.

However, I don't think the failure of the title is an indication of a failure to market towards "red bloodied males", nor do I subscribe to FiveHourMarathon's view below that it represents the shattering of general sports interest. In both cases because there is still a "red blooded", general sports magazine that appears to be quite successful - The Athletic. This just looks like a classic case of a media business failing to really transition to a new business model with the arrival of the internet.

I think that this works for some aspects of the show but not all of them. The Guilty remnant, for example. didn't need an explanation - you can just assume that they were a weirdo cult capitalizing on a tragedy like plenty of other weirdo cults. But IIRC there were a number of other bizarre occurrences and red herrings thrown out that couldn't just be handwaved away and seemed like audience hooks that never got resolved.

Thank you for clarifying your points, but I think this ultimately falls into a disagreement about what the invention of a concept is. It seems you don't really disagree that Yudkowsky invented Rationality as a subculture, you just don't find it particularly impressive - which is fine, but I doubt most readers are confused reading about the difference between the subculture and the idea of rationality.

On AI Safety, I am very skeptical of your claim that current discussion around AI safety would look the same without Yudkowsky. I'm sure in a counterfactual world that someone like Nick Bostrom or whomever would still come up with many of the ideas, but this is true for most things. Yudkowsky definitely had an outsized influence, and I think if the next AI researcher survey put out a question about major influences, he would definitely perform very well.

Neighborhoods aren't fungible

Do you actually believe this? Do people really consider that "ABC Street", with its rows of one story suburban houses 10 minutes from nearby amenities is somehow different from "XYZ Street" with its rows of one story suburban houses 10 minutes from nearby amenities?

After all, if there is one constant in the property market, it is that people are constantly on the lookout for bigger, better housing. Do people's revealed preferences suggest that a large number of people really think that their neighbourhood is the only one that is nice and with good people?

I will accept there are a handful of places that you really can't replicate: a New York brownstone, a London Georgian terrace. But these places are already incredibly expensive and desirable. No amount of new building will make these areas any less desirable and expensive.

And if you want to talk aesthetics in particular, in some cases it is the nimby restrictions which cause the shortage of these types of housing! I can't talk for the US, but here in the UK the rise of the generic tower block and hideous "Deanobox" is overwhelmingly driven by property regulations.

Sounds like you would have liked it less if you actually knew League a little - everyone knows Jinx as a crazy murderhobo, so there was no subversion since you would expect some traumatic event to create her.

That makes sense for the racism analogy, but I have no idea how the eugenics stuff went in there and no one, not Jemisin or her editors, noticed what it was

You can see the name of the poster being replied to the right of the user name, and it appears to last even beyond deletion.

Does anyone mention or link to the Themotte in the comments of ACX? Either in Open threads or elsewhere. Given how much of the community came from slatestarcodex originally, it would seem obvious to try and bring more over from substack. I doubt many of the current readers of ACX have ever gone back and looked at Scott's old post talking about the creation of the motte.

I came here to add the same, although you will also need to pay for hellochinese

I'm not sure Bethesda have really made a great game for many, many years and I don't expect that to change with Starfield. Like everyone else here, I think they'll probably make something very engaging but which will feel hollow in the long term

I can imagine a future where there has been enough production or robots/drones/whatever that any human forces become irrelevant, but it would only be one possible future. Other futures where arming a mass of human auxiliaries can give an edge in any conflict would seem to be more likely to me.

i also feel that this framing of "the 1%" simply exterminating everyone else assumes a lot more sociopathy than actually exists. Leaders throughout history have certainly spent lives freely, but we've hardly ever seen them completely disregard their "lessers". Even the genocidal maniacs like Hitler and Stalin typically just targeted certain groups, not all humanity.

And speaking of Hitler and Stalin, the current crop of dictators would almost certainly count among the 1%, and many of them seem to possess very strong nationalistic streaks. Clearly the likes of Xi and Putin would go to great lengths to protect their wealth and status, but I can't imagine they would completely abandon their countrymen - what's the point of elevating to godhood if there is no one around to worship you? Plus, I'd say that speculation about elite vs masses is much less likely than good old fashioned wars between nations and races, if anything would lead to near extinction.

So your homeless shelter doesn't get built near your neighbourhood, or anywhere else in your city. Now what? You've addressed the point that such shelters will impose externalities on those living near them, but shelters themselves are not the cause, the homeless people are. And the lack of shelters will not actually remove those homeless people.

Perhaps they simply congregate in your city centre, making it increasingly unpleasant to be in as happened in many major American cities. Maybe they just start congregating in a random place, pitching their tents in some neighbourhood for no apparent reason - and perhaps they pick your neighbourhood, and you've got the problem anyway. What's the solution to this?

Obviously, with the homeless there are non-housing related options: you could try and simply ship them away to some other area, or have the police be much harsher on vagrancy and imprison many of them. In the first case, what's to stop these other areas from sending them back, or the homeless themselves from simply returning? Will you end up in an expensive cycle of carting the homeless back and forth? For the second, what about prison capacity? I can't imagine prison construction is any more popular than shelter construction, so where do you plan to build the extra prisons needed for the homeless population?

Admittedly, this example only applies to homeless shelters, and there are other examples like loud or foul smelling factories which might be better.

Let's turn to the housing question instead. As many of the other replies have noted, there is nothing wrong with wanting a nice neighbourhood, filled with familiar people. A lot of poor people are just unpleasant to be around and bring issues with them, and high housing prices do act as a barrier. But I think nimbys making this argument are not being logical or following the idea through to its conclusion.

I assume you're a homeowner in Madison, right? Maybe your house is worth $1 million or something. But I'm also going to assume that this is not a particularly large or impressive house, given the pressures on housing costs you mentioned? If we remove those restrictions and start heavily increasing density in the area, then perhaps your area will become less pleasant, with more bad people around.

Except: you'll still have the capacity to afford $1 million in housing. That's not going to vanish just because there are more houses in the area. Even in the yimby paradise of Japan, they succeeded in keeping property prices at the same level for ~20 years, not actually in lowering them - and if there was some unprecedented success in lowering housing costs, this would almost certainly take many years to accomplish, given existing homeowners time to realize value.

So now, instead of living in your $1 million 3 bed suburban house surrounded by other $1m suburban houses, you move to a $1 million 6 bed McMansion, surrounded by other McMansions. Your ability to spend money to preserve a certain living situation has not changed. What that money can buy has improved.

There is an argument that this only applies up to a limit: if you're already wealthy and can afford a 20 room mansion, there's no real room to move up. But putting aside the fact that this is a tiny niche of the population, if you have that kind of money there is already a solution: just buy land. Give yourself a couple of acres around your house. Don't want an apartment complex to block your view? Buy the land there, pay an appropriate fee to cover the loss to society.

I don't disagree with your point, but I'm not sure that West is the best example; I'd be very surprised if he was unable to produce extremely popular records or sell out concerts in the future, and so wouldn't say that his career is finished. But West would be a rare exception